Poe 2 feedback(mostly coop)
Hi, i thought with all the new couch coop and all that coop will get better in poe 2 but it's bad,loot distribution in coop in both poes is bad because it's not 1-1 for each player joining and not all league mechanics are coop friendly, take ritual for ex only party leader gets to choose loot.
I'll try to cut to the chase: 1.Loot in poe in general is kinda bad especialy for coop even mark admited that coop loot is kinda frustrating(possible fix remove rarity to affect currency and loot tiers, it should only affect uniques drop and make loot in coop to be increasing for each player in party like 1-1 just the quantity) 2.Screen clutter especially in coop ,i can t usually play what build i want with my friends because it s too much clutter and we can t see anything(possible fix add an option to reduce the effects on screen even disable for allies and make minions from other players slightly invisible) 3.Trading feels bad(possible fix either introduce auction house for gear as well or introduce a system where you can boost your drops like last epoch) 4.Future league mechanics should be made with coop in mind(possible fix for ritual is to increase the tribute you receive when playing coop so every player could receive a reward or share a bigger reward together) 5.Death penalty in maps feels bad (possible fix you should let us at least try to revive allies and reduce one portal per revive) Poe 2 looks like an amazing game,it would be nice to make it more enjoyable for coop in general. Last bumped on Dec 30, 2024, 3:48:44 PM
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2. screen cluter - even in a party of 2 it's really bad. playing as a warrior, having a an infernalist in the party and I can't see anything what the elites and magic momsters are doing. I wouldnreally appretiate a setting to tune those effects down, like to 25% opacity.
this is really bad on delirium events 5. death on maps in the endgame - its sonfrustrating - spent so much time to get to the endgame to have some fun with the bys, but I am so afraid to get into anything else other then normal nodes because of the above and the survability with my meele char feels like pure chance on these maps |
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