XP Penalty on Death is one of the worst things in POE1 and transcended in POE2

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There's a reason "level 100" is in the same challenge bracket as "run labyrinth 100 times" in PoE1, it's a top tier endgame goal not a right of passage


There is a difference in a challenge and giving the player something for the time they have spent then taking it away.
The challenge is right there in black and white

Stay alive

Think of it as being given levels not a .001% increase in a bar
Last edited by Strangehill#1736 on Jan 10, 2025, 6:50:35 AM
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"
There's a reason "level 100" is in the same challenge bracket as "run labyrinth 100 times" in PoE1, it's a top tier endgame goal not a right of passage


There is a difference in a challenge and giving the player something for the time they have spent then taking it away.


Are either of these actually challenging or just time sinks?
"
"
"
There's a reason "level 100" is in the same challenge bracket as "run labyrinth 100 times" in PoE1, it's a top tier endgame goal not a right of passage


There is a difference in a challenge and giving the player something for the time they have spent then taking it away.


Are either of these actually challenging or just time sinks?


Yes, you have to not die when attempting them
And jesus every single game in the world is a time sink, I'm sorry if it's impossible for you to feel validated unless you hit 100 in Path of Exile 2

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