Soul offering / sacrifice weak, weird, and bugged

this skill despite being high tier, just seem to be pretty bad.
The spike dies extremely fast.

on top of it it dies even if you weapon swap and cast it with second weapon slot, and then change back to first weapon slot. i would expect it to stay alive for its duration.

sometimes the % more spell damage buff effect sticks though, even when the spike is gone, although it specifically says it only lasts as long as spike is alive, completely contradicting the above facts.

it have high investment, you need to run at least 1 skeletal warrior to use it.
it definitely needs a rework. either give it 10x the life and some res, or make it just a not attackable object for the duration it has, like general spell.

make it so if you cast it with second weapon layout, it stays alive / present, similar to how sigil of power does.


when we come to this, sacrifice also seem to be pretty bad tbh.
You also cannot use this aura for second weapon layout to sacrifice some minion for a buff, it just doesnt trigger. you need to Swap manually, then use the sacrifice skill you want. ( even if the minion is alive and assigned both to I and II weapon layouts.
Last bumped on Dec 26, 2024, 4:12:44 AM

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