Game crashing
The game crashes after 30 min. of game play, regardless of what is happening in the game.
I have tried all recommended trouble shooting steps ------------------ System Information ------------------ Time of this report: 12/24/2024, 22:05:13 Machine name: SCOTTGAMEPC Machine Id: {88601400-1B71-4DD5-B09C-34496A110B32} Operating System: Windows 11 Pro 64-bit (10.0, Build 26100) (26100.ge_release.240331-1435) Language: English (Regional Setting: English) System Manufacturer: Gigabyte Technology Co., Ltd. System Model: Z790 AORUS PRO X BIOS: F6 (type: UEFI) Processor: 12th Gen Intel(R) Core(TM) i5-12600K (16 CPUs), ~3.7GHz Memory: 32768MB RAM Available OS Memory: 32530MB RAM Page File: 16997MB used, 17581MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 144 DPI (150 percent) System DPI Setting: 144 DPI (150 percent) DWM DPI Scaling: UnKnown Miracast: Available, no HDCP Microsoft Graphics Hybrid: Supported DirectX Database Version: 1.6.4 Auto Super Res Version: Unknown System Mux Support: Mux Support Inactive - Ok Mux Target GPU: dGPU DxDiag Version: 10.00.26100.2454 64bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Display Tab 2: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Sound Tab 4: No problems found. Sound Tab 5: No problems found. Input Tab: No problems found. --------------- Display Devices --------------- Card name: NVIDIA GeForce RTX 4070 SUPER Manufacturer: NVIDIA Chip type: NVIDIA GeForce RTX 4070 SUPER DAC type: Integrated RAMDAC Device Type: Full Device (POST) Device Key: Enum\PCI\VEN_10DE&DEV_2783&SUBSYS_89701043&REV_A1 Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 28264 MB Dedicated Memory: 11999 MB Shared Memory: 16265 MB Current Mode: 7680 x 2160 (32 bit) (120Hz) HDR Support: Supported Display Topology: Extend Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 Color Primaries: Red(0.680661,0.304689), Green(0.272461,0.666013), Blue(0.155270,0.055659), White Point(0.313476,0.329101) Display Luminance: Min Luminance = 0.024900, Max Luminance = 990.000000, MaxFullFrameLuminance = 990.000000 Monitor Name: Generic PnP Monitor Monitor Model: Odyssey G95NC Monitor Id: SAM7476 Native Mode: 3840 x 1080(p) (59.968Hz) Output Type: Displayport External Monitor Capabilities: HDR Supported (BT2020RGB Eotf2084Supported ) Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_NONGDI Advanced Color: AdvancedColorSupported AdvancedColorEnabled Using DDisplay: Yes WCG: Wcg Supported Active Color Mode: DISPLAYCONFIG_ADVANCED_COLOR_MODE_HDR Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\nvldumdx.dll Driver File Version: 32.00.0015.6636 (English) Driver Version: 32.0.15.6636 DDI Version: 12 Adapter Attributes: HARDWARE_TYPE_GPU,D3D11_GRAPHICS,D3D12_GRAPHICS,D3D12_CORE_COMPUTE,D3D12_GENERIC_ML,D3D12_GENERIC_MEDIA Feature Levels: 12_2,12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1,1_0_CORE Driver Model: WDDM 3.2 Hardware Scheduling: DriverSupportState:Stable Enabled:True Displayable: Supported Graphics Preemption: Pixel Compute Preemption: Dispatch Miracast: Not Supported by Graphics driver Detachable GPU: No Hybrid Graphics GPU: Discrete GPU Mux Support: Development, None - Unknown Error Power P-states: Not Supported Virtualization: Paravirtualization Block List: No Blocks Catalog Attributes: Universal:False Declarative:True Driver Attributes: Final Retail Driver Date/Size: 12/2/2024 7:00:00 PM, 814784 bytes Last bumped on Dec 24, 2024, 10:15:30 PM
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