Game is dropping like a stone
Yea same. I never even made it to the 2nd act. No desire to really.
|
![]() |
" I agree with this so much. Its like they didnt learn anything from poe 1. Campaign was great. Then you reach endgame and its all copy pasted from poe 1 while making it worse. Last edited by Sindica#0929 on Dec 26, 2024, 8:22:05 PM
|
![]() |
if there next "update" only has "end game" stuff in it.. im done
they are clearly only listening to streamers at this point |
![]() |
" They even created BRAND NEW PROBLEMS, such as the infinite atlas, where each individual node on it is INFINITELY MEANINGLESS in the grand scheme of things. Whey would I care about a beach when there are infinite number of them? |
![]() |
" Would be fine if they listened to streamers, but PoE streamers are on a payroll, its a known fact since streamer queue on one of the leagues, where whole debacle revealed how GGG pays people to promote the game. Nothing wrong with that, but on the other hand why would any streamer criticize the actual problems like lazy reuse code or shit netcoding since they dont want to lose that paycheck from chinese funded company. This is why the so called 'streamers' are making an issue out of magic find instead of criticizing the actual issues, like terrible map design, mob imbalance, life vs es, on and on list goes |
![]() |
" Overall agreed (long road ahead). Not giving up yet though lol. Personally, still trying to make melee work haha. Though in the back of my mind, things like learning PoE1 history...I'm not so sure of the prospects of the future for things to change for melee vs ranged. Not saying game-balance is easy. But overall I'm getting the sentiment that the community does not feel anything has changed on this front -- while some as to say it got to an even worse state (PoE1 vs PoE2). Kripp's recent video on armor seems to shed more light on one component of this matter, i.e. armor. Anyway, I know this thread's about shields lol. Reflecting a bit on PoE1 (though I never played it that much back then), I feel the main game loop design for melee really was to 1-shot the enemy before you get 1-shot, and never really had any/much middleground/Balance at all -- it works fine I guess, but limits build diversity/gameplay-style/choices/etc (thus, alienating a decent portion of playerbase, hence, limiting growth potential/sustainability/replayability/longevity). Just a thought on the above, but perhaps maybe during development on PoE2, the game devs did some sort of "port" from PoE1 at its current state (maybe back in like way back ~2019 or something, as an example). Then from there, of course, PoE1 continued development/improvements/bug fixing etc from there on its own path, hence the "Balance" in PoE1 today has improved overall. Though, for PoE2, the gamedev from then til now was less focused on those type of optimizations, rather, more focused on actual new content (WASD, gems, campaign, soul-like combat, etc) -- so what was gained in PoE1 was essentially lost from PoE2 (with more additional quirks, bugs, Balance issues, etc -- including the limited crafting woes, etc etc etc). And now, perhaps trying to "merge" what was gained in PoE1 to PoE2 is obviously not that simple as now it's like many diffs between both games (over last ~4-5+ years?). Hence, all the community posts/YT videos about "1 step forward, 2 steps back" kinda thing. "PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
|
![]() |
My desire to play is hanging by a thread. The next patch will probably determine if i continue or not...
|
![]() |
Taking the holidays off is one of the worst decisions GGG could have done, yeah it is christmas and all but they just launched their big game which is supposed to be the revolution of the genre. They'll have to come back banging with great updates back to back to maintain interest, endgame is a nightmare to play.
|
![]() |
Meanwhile Erik is at a new company working on a new game which is in open beta:
https://youtu.be/8mDUuOh1sg8 |
![]() |
Im sure that when GGG comes back from holiday and sees all the feed back they will think...
"I see lots of complaints about "feature", but their complaint doesnt fit with our vision of the game so we'll ignored that one" "I see lots of complaints about "feature", but their complaint doesnt fit with our vision of the game so we'll ignored that one" "I see lots of complaints about "feature", but their complaint doesnt fit with our vision of the game so we'll ignored that one" "I see lots of complaints about "feature", but their complaint doesnt fit with our vision of the game so we'll ignored that one" "I see lots of complaints about "feature", but their complaint doesnt fit with our vision of the game so we'll ignored that one" "I see lots of complaints about "feature", but their complaint doesnt fit with our vision of the game so we'll ignored that one" "I see lots of complaints about "feature", but their complaint doesnt fit with our vision of the game so we'll ignored that one" "I see lots of complaints about "feature", but their complaint doesnt fit with our vision of the game so we'll ignored that one" Ohhh someone's mom thinks this armor piece looks too revealing on the female model, we'll get right on it! Last edited by KingDaMuncha#6025 on Dec 26, 2024, 10:53:59 PM
|
![]() |