Party vs Solo Loot Drop Rate
Anecdotal, but it seems that either party loot is overtuned or solo loot is undertuned -- specifically in endgame.
For context, I'm lvl 80 and have been running lvl 9/10/11 waystones. I have a decent bit of +rarity drop stats both on items and atlas. Today I ran roughly 10 level 1 waystones with a friend who just entered endgame. Minimal mods on the waystones. Oranges/exalts/decent orbs were dropping nonstop, in some instances dropping 3 exalts per one single lvl 1 waystone. Meanwhile running solo, I'd be lucky to see one exalted orb per a lvl 9+ yellow waystone. Something just seems a bit off. Just me? Last bumped on Dec 23, 2024, 11:43:27 PM
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