Simulacrum Design Feedback
Simulacrum monster feedback:
1. Mobs spawn with temporary invulnerability. 2. While invulnerable, they do a dash attack which displaces the player. My guess is that you designed Simulacrum this way to make it hostile to bots and “AFK Simulacrum” builds. I can appreciate the need for such measures, but there has to be a better way. At this point I am comically stronger than the monsters inside of Simulacrum yet still can’t complete one simply because my build doesn’t function well when constantly displaced by invulnerable enemies. I love that it’s difficult, but I don’t want this kind of difficulty. Last bumped on Dec 21, 2024, 2:17:58 PM
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