Fix trial of sekhemas
Sanctum is such a great mechanics - much better in POE2 than POE. And you ruined it by crappy boss combat mechanics in which you almost cannot get hit, because you can loose almost all honour very easily.
Honor impact of boss damage should be like 75% less. Also some traps could have smaller honour impact - especially proximity mines. Or at least delay between trigger and honour hit so that one can dodge quickly at least EDIT: Just lost around 90% of honour because of two mistakes in one room, traps and very nasty rare monsters after traps. Please fix this mechanic. Last edited by Fnts7#2833 on Dec 21, 2024, 7:13:28 AM Last bumped on Dec 21, 2024, 7:02:43 AM
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