Do you think new skills unlock too slowly?
I personally do. We don't get access to some skills until Cruel. How can we make a build if we don't even get to try a skill until we are level 52? We can't even play the skill intro video until that point.
The gaps are too large for the last 4 tiers being 10 levels each and I'd even say some of the early unlocks come too late. Quarterstaff has two of what I would consider its basic attacks, Ice Strike and Tempest Flurry, at level 14. I'd also note the final Act 2 boss while obviously very doable is a large increase in difficulty. If we had access to more skills he could be indirectly made easier without undermining the experience. I suggest squishing down the unlock list to lower levels. I think having access to all our skills before the end of act 3 would be good for the game. Last bumped on Dec 20, 2024, 6:27:44 AM
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