The return of the strongbox
I don't know if I'm the only one disappointed, but the strongboxes in POE2 are far too bland ... in poe1 I was a strongbox fan, I took all the corresponding nodes and had fun with my buddies making unique SBs that often turned out to be juicy ^^. but here in poe2, they're so lame :/ they don't give any loot, nothing interesting at least, the maps barely contain a SB :/ it's not enough at all ... you'd have to do something to get them back to the way they used to be ... it was so much more fun to make them and break your back trying to make them ever more spicy! not to mention the nodes in the atlas tree, there's almost nothing. we can't even make an atlas tree on the SBs like we used to :/ I hope this will be corrected in the future, fingers crossed ^^ Translated with www.DeepL.com/Translator (free version) Last bumped on Jan 6, 2025, 8:20:47 PM
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give back the real strongbox.. its not the intermediatebox.. its a strongbox.. why not spam all the guard inside the box at once like ing POE1.. let the player handle it all.. thats why its a strong box..
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My biggest issue with strongboxes are you don't know what monsters came from it. Where is the indicator circle from POE 1? They totally went backwards on this. So I completely avoid strongboxes because they are just a big hassle because of this.
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And all that's not even to mention that if the box has a modifier like "Chaos Barrage" once the smoke billows out you can barely see the chaos shots and so its easy to lose track of where they are and get bombarded even if you are trying to avoid them.
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