Volcanic Fissure Self Procing Aftershocks

This is not an infinite loop.

Volcanic fissure states that when another slam is used on a fissure, it triggers volcanics built in aftershock. Everything about this works correctly. Using volcanic fissure on top of volcanic fissure does not proc the aftershock.

When paired with passives and supports that provide aftershock chance, this built in aftershock can be triggered. This triggered aftershock procs all connected fissures and may be a bug.

When paired with tremor support the additional aftershocks also cause the same effect.

It is unknown if aftershocks from other skills will also cause the fissure effect.

As it stands, this setup would allow you to use one skill to continuously proc aftershocks and additional aftershocks to cause an unknown level of damage across an area.

In the hands of a gemling legionarre it allows a minimum proc of 2 aftershocks from the fissures, and a maximum of 20 using the setup below.

Stampede20% quality with aftershock support and tremor support. 55% chance for an aftershock. 30% chance for an additional aftershock etc. prior to passive effects from the tree.
Volcanic fissure with aftershock support and tremor support. 25% aftershock chance before passives.

You would place several fissures and then stampede over them. Stampede causes the first aftershock which may proc tremor support on Volcanic Fissure. Stampede then has its own aftershock, which can proc volcanic fissure again.
Then Stampede has its own aditional aftershocks. Each aftershock having the potential to proc 4 aftershocks on Volcanic Fissure.

Stampede slam, 55%+ aftershock, 30% second aftershock, 20% third, 10% fourth
Volcanic Fissure aftershock, 30% second aftershock, 20% third, 10% fourth

5x4x number of fissures.

Though I really just want to know if the first and additional aftershocks on volcanic fissure is a bug or not. It would be my 4th build that has been deleted on warrior if so.


Last bumped on Dec 18, 2024, 1:56:10 PM

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