Empowered Zombies are not stronger

edit 2: empowered zombies do not receive the more damage effect (or always do?), movement speed and damage taken seem to apply correctly (they change in the skill info screen for raise zombie) but movement speed in particular seems to provide less of an effect than would be expected (they *are* faster, but not by much).

tested empowered zombies post-patch since profane ritual/unearth/volatile dead now work with sacrifice. visually, they show as glowing blue as you would expect but empowered zombies and normal zombies are the exact same movement speed and damage (and presumably damage reduction but that's harder to test without removing some stuff from my skilltree).

test method: enable sacrifice + 2 skeleton clerics, slot profane ritual and raise zombie. consume a cleric for a ritual, then consume the power charge and the remaining cleric (if it didn't revive the other one already) to produce an empowered zombie and a normal zombie. then, order them to move around and note the two of them are moving at the same speed (25% more is not a little bit). similarly for damage output, summon an empowered and let it punch something kinda tanky and note the lost life. remove the gem and replace it to kill the zombie and spawn a normal zombie and note that the damage output is the same (seriously, 100% more is a LOT)

so, yeah, send help. the zombies' visuals are correct when "empowered," they just don't get the actual buff effect.

IMPORTANT EDIT: SOMETHING WEIRD IS GOING ON HERE i removed the gem and replaced it then created an empowered zombie and the stat page reflected the correct empowered stats (movement speed and damage taken for sure) so i am now unclear as to the mechanism to reproduce the bug, will test more.

oh hey forum sig, been forever since i screwed with one of these...
Last edited by Retrikaethan#6773 on Dec 18, 2024, 8:32:14 AM
Last bumped on Jan 6, 2025, 12:47:41 PM

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