This game is literal suffering and punishment
Early game, why can you not make it easier? It's just the campaign? Endgame should be tough for sure, but the early game?
My monk is so pitiful at level 9, I cannot barely kill the knights in the cemetery dungeons. The bosses are excruciatingly hard, with the crap gear I have acquired. Cannot you at least make the early game easier to acclimate to the game? And give us some bloody items to ameliorate our chars?! The drops are abysmal, and the challenge of the bosses, should merit more rewards than the junkpile presented on defeat. This isn't fun, unless your an elitist idiot, that enjoys punishing difficulty, as you believe its cool? A POE vet here, this isn't fun, it's pure crucifixion. Level 98 Ice strike Monkey Last bumped on Dec 18, 2024, 7:50:38 AM
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is the level 9 monk your first character in POE2?
power curve starts out super slow but it picks up fast. |
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If you die really often, try to increase your health and resistances. It's important to have damage, but survival is a priority. I'm an average player (with bad reflexes) and I finished the campaign alone. So it's quite possible for a large majority of players.
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if this is your first time in poe2, no, this issue isn't about whole campaign, it is signature GGG "balance" and build disparity. For example minion witch facerolls everything with trash gear, I even deleted act 1 boss before he did a single mist phase. Sanctum turns just into a set of maps with 0 monster density, as you blissfully ignore honor crap:).
While builds like yours struggle with bosses that my witch deleted in 40 seconds during level up. |
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And if GGG ever gets to fixing it, they will do so by nerfing minions to the ground, not by buffing melee and selfcast:)
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