Path of Exile 2: Upcoming Changes and Improvements

Thanks for the hard work GGG!

My wishlist is:
1) more deterministic crafting
&
2) not having to replay the campaign after completing it fully once per season! (Loving the campaign atm but eventually it's a drag to be locked into a routine for new toons)

Keep up the awesome work!
I can't even load into a zone without my entire pc freezing and needing a hard reboot. Brand new PC pushing the cpu to 90 degrees. Please fix.
GGG let us know about if the performance issues are being fixed!

https://www.pathofexile.com/forum/view-thread/3594126/page/202
Agreeing with most of these changes but removing 1 (one) on death effect when there is literally 9 ( NINE ) of them in the game that all oneshot you and just bring terrible game dynamic of waiting 5 seconds before you loot any item is still unacceptable.

Fix Plague Harvesters
Fix Faridun Plaguebringers
Fix Detonate dead
Fix Cannibal miners

The only good, acceptable and well telegraphed on death in your game right now are the big guys with logs that puff up for 3 seconds, get bright red and then go boom. The rest is completely BS and killing the fun for everyone involved right now.
Countless streamers, my casual friends, me. I LOVE the game but the on death situation i'm really fed up with at the moment.
zero improvements to act 1 item drops, idgaf anymore
Lightning sorc is unplayable after CoS nerf and the constant stun while casting because of ranger abusing all the trigger spells and i dont feel like playing frost like every one else, ok i reroll

I start playing freeze monk because warrior is a nightmare, freeze and electrocute get gutted, ill come back for season 1 once you all decide wtf to do with the game thanks. I aint slogging through a worse campaign that saves no progress like in PoE1 everytime an entire core mechanic gets gutted weekly

Its actually crazy how every caster keeps getting put into the grave because ranger classes are the most easily abusable class in PoE1 and 2 already
Last edited by Psiix#1235 on Dec 16, 2024, 7:09:23 PM
What about the PC freezing issues?
This is a dogshit patch, why did you nerf two such mediocre builds even further into the ground?
so minions are not as dumb as before since we won't have any - got it
"
"
The current deadeye is the perfect definition of what u define as overpowered. But the Skeletal Arsonist are too strong right? It's literally so overpowered that needs a nerf. Minion skill exist -> nerf


I truly cannot fanthom what sort of brain they're thinking with when they nerf spell casters (TWICE) and minions when there's deadeye out there. Like .. WHAT THE UTTER F*** ??!

Where are these "decisions" coming from? Did they just throw all gems in a roulette to decide what to nerf or whats going on?

no these are consistent decisions since the last 2 years in poe 1.
no fun,no minions.
play an archer. because this is the favorite class of the developers.

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