Ability to hide or limit visible players

Almost every hub in the game has insane frame-drops, which are caused by too many players. These players usually have character effects and pets just causing everything to lag.

It would be awesome to have a feature, where I can limit visible players, or outright disable them.

I know this kinda goes against the feel of the game, but I usually get 100fps in normals maps, but 45 in the act 2 hub. I atleast want to limit the visible players to 5 for example, which doesn't input performance that much. The way it currently is, is too much.

This is important, because it cant even be fixed by lowering the resolution. At 1440p, I get 45fps, and at 1080p I get 45fps with lower GPU usage. The fps stays the same.

Side note, the ability to precompile shaders would also be fantastic, as these also cause frame drops sometimes. Just make it a option in the settings, because I would rather wait 5 minutes than have the first 10 minutes of gameplay laggy.

Hopefully these suggestions can be considered, I'd love to get your input as well.
Last edited by ItsYeBoi2016#4125 on Dec 16, 2024, 2:42:55 PM
Last bumped on Dec 16, 2024, 2:38:04 PM

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