can we please be able to remove runes

"

Most of them yes but you can find them below that price at all times if you just look or do you always pay the highest price for an item that is cheaper?

Items that are underpriced (which is obviously the case, if only 2 out of 387 currently are 1 Ex), they are either gone way too fast or if it's not a real offer at all.

Also, you need to think of how the items will change in value in the future. The current economy is quite wacky and I don't think the soul cores will be that cheap in comparison later on, if they keep them gated like that.

"
I don't see the relevance in your arguement.
I'm trying to give you advice in checking trading or run chaos temple since they are not as uncommon as you imply.

You really don't get it, do you? "Running chaos temple" is one of the least fun activities in PoE 2, it sucks ass. Besides that, there's absolutely no reason why +12% elemental resistance runes are dropping in spades but a +7% chaos resistance item is gated behind shitty game mechanics so that people have to spend their hard earned currency for a relatively low chaos resistance boost.

"

But since it doesn't suit your narrative i'm a douche.

No, you're a douche because you call normal players, who think that such items shouldn't be gated behind masochistic game mechanics "plebians".
"
C4Guy#0918 wrote:

No, you're a douche because you call normal players, who think that such items shouldn't be gated behind masochistic game mechanics "plebians".


It's not gated when it's up for trade.

YOU don't like to do Temple of Chaos.
YOU have the option to do other content and trade for it.

Isn't that what the concept of all items being tradable is all about.

I call it as it is, since the "normal players" want everything handed to them without any effort.

It's good becuase it takes some effort.
Last edited by yhn_yohan#2057 on Dec 16, 2024, 9:42:16 AM
"
People that made their entire game play experience about crafting and spend hours upon hours crafting kind of took a stiff arm to the eye ball here.

That was an important part of why poe1 was so awesome.


yes
"
"
C4Guy#0918 wrote:

No, you're a douche because you call normal players, who think that such items shouldn't be gated behind masochistic game mechanics "plebians".


It's not gated when it's up for trade.

YOU don't like to do Temple of Chaos.
YOU have the option to do other content and trade for it.

Isn't that what the concept of all items being tradable is all about.

I call it as it is, since the "normal players" want everything handed to them without any effort.

It's good becuase it takes some effort.


Temple of Chaos is an overtuned joke lol, it doesn't take effort. It takes a meta build with 10k es. And just because something in a game is overtuned to the moon doesn't make it "good".
"
Toforto#2372 wrote:

Temple of Chaos is an overtuned joke lol, it doesn't take effort. It takes a meta build with 10k es. And just because something in a game is overtuned to the moon doesn't make it "good".


After 0.1.0d I find Chaos to be very doable and much rather do that content instead of Sanctum; Hence I am.

And the good i referred to wasn't Temple of Chaos which is very obvious if you read the text again.
Last edited by yhn_yohan#2057 on Dec 16, 2024, 9:52:51 AM
"
"
Toforto#2372 wrote:

Temple of Chaos is an overtuned joke lol, it doesn't take effort. It takes a meta build with 10k es. And just because something in a game is overtuned to the moon doesn't make it "good".


After 0.1.0d I find Chaos to be very doable and much rather do that content instead of Sanctum; Hence I am.


Nice, I bet you're using an OP meta build though. The mods on each room are still way too overtuned, and so is the stupid bird boss that spawns tornados and 50 other mechanics that oneshot you. Trial of Chaos just sucks.
"
Toforto#2372 wrote:

Nice, I bet you're using an OP meta build though. The mods on each room are still way too overtuned, and so is the stupid bird boss that spawns tornados and 50 other mechanics that oneshot you. Trial of Chaos just sucks.


Yes that's why we see so many Witchhunters at the top of the ladder.
Because they are so OP.
The whole rune mechanic feels like a bandaid to try & compensate for not being able to bench craft a resist and not being able to reforge one type of ele resist to another with harvest. I have no problem with some runes being hard to acquire but I hope they have big plans for the system going forward where we have much more interesting types of runes & the ability to unsocket else it is just going to be an annoyance rather than a useful feature. Just have unsocketing destroy the rune being removed or require a hard to acquire currency if they don't want people constantly switching runes around to suit the content they are doing.
"
"
Toforto#2372 wrote:

Nice, I bet you're using an OP meta build though. The mods on each room are still way too overtuned, and so is the stupid bird boss that spawns tornados and 50 other mechanics that oneshot you. Trial of Chaos just sucks.


Yes that's why we see so many Witchhunters at the top of the ladder.
Because they are so OP.


I don't know what ladder you're talking about.

In the Standard SC Trade one, there's only Stormweaver,Titan,Infernalist,Deadeye and 1 Invoker in top 10. The #1 person is lvl98 as Stormweaver.


Literally 0 witchhunters in all the other ladders too lol
Last edited by Toforto#2372 on Dec 16, 2024, 9:58:40 AM
"
Uh oh, another thing that requires a little effort farming and/or having to put some thought into your gearing. We can't have that! Pitch forks everyone, quick! Who does GGG think we are to assume we want to have to earn things, the audacity!

You mean you don't agree. Got it.

Report Forum Post

Report Account:

Report Type

Additional Info