Act 2 final boss ad phase
No where to effectively dodge the arena filling sandstorm he does before ads show up. Why is this a thing lol?
Unless im missing something. https://www.twitch.tv/satsuinotanden for streams. Last edited by DreadlordMephisto#4974 on Dec 14, 2024, 12:48:16 PM Last bumped on Dec 14, 2024, 7:27:57 PM
|
![]() |
Oh i guess that pocket is where u avoid it. Woof
https://www.twitch.tv/satsuinotanden for streams. Last edited by DreadlordMephisto#4974 on Dec 14, 2024, 12:54:50 PM
|
![]() |
I will say this though, the slog to get to him with both cart maps literally longer than a star destroyer is crazy considering how narrow all the corridors are and mobs literally glitching on one another to try and get to you, and his first phase is way too tanky.
His defenses/or Hp need to be reduced on the first phase or more priority on going into an ad phase. https://www.twitch.tv/satsuinotanden for streams. Last edited by DreadlordMephisto#4974 on Dec 14, 2024, 1:04:20 PM
|
![]() |
Bump for an egregious experience.
The latter part of act 2 and the final boss needs an overhaul https://www.twitch.tv/satsuinotanden for streams. Last edited by DreadlordMephisto#4974 on Dec 14, 2024, 1:13:31 PM
|
![]() |
Pocket during ad phase should be made more clearly visable as well.
So to recap: 1) Widen corridors on cart trek to boss 2) First phase of final boss needs adjusting 3) Better visual clarity on wind pocket during ad phase. https://www.twitch.tv/satsuinotanden for streams. Last edited by DreadlordMephisto#4974 on Dec 14, 2024, 1:26:57 PM
|
![]() |
To the top we go, this needs attention badly lol. Im not exactly running a crap build and consider myself to be an at least competent arpg player. Literally with charm i am capped lightning res and just the whole experience of fighting this guy seems like an un-necessary battle of attrition as opposed to a well thought out and designed fight overall. The mechanics are fine albeit again visual clarity during storm. It's just how tanky he is overall is really kind of not necessary.
I have curse, dps on the tree, frost bomb for slow/freeze and its just taking way too long to bring this guy down with the shit storm (pun intended) he has going on with everything else. https://www.twitch.tv/satsuinotanden for streams. Last edited by DreadlordMephisto#4974 on Dec 14, 2024, 1:50:06 PM
|
![]() |
It's not necessary to keep bumping, you had trouble but ended up winning. When you do it in cruel, you'll have an easier time from what you've learned. This is the intended experience, overcoming the boss fights.
|
![]() |
" Where did i say i won? I haven't beaten him yet lol. This is a feedback forum and im not just nilly willy saying that everything regarding the fight is terrible. I am however giving constructive critique on what needs to change overall. So buzz off. https://www.twitch.tv/satsuinotanden for streams.
|
![]() |
" My bad I inferred that when you said you overcame the sandstorm. When you get the hate line, dodge left or right when he says the word hate. Other than that you eat some his AoE damage/area denial and ration your potions for when the wide swing will kill you if you don't dodge it. If that's not happening you need to find more damage. |
![]() |
" Brother, while i appreciate the attempt at advice I promise you my build is not lacking in terms of damage off the tree. I have 110% inc spell damage just off the tree alone along with another 74% from my staff. Including lightning pen nodes, chance to shock, extra damage as lightning and conductivity curse. The fact of the matter is despite ALL of this and even optimal level gems he is just an absolute unenjoyable experience to fight. I am all for a challenge, or i wouldn't be playing this game period. The fact of the matter is his sheer health pool makes even getting to the second phase an absolute nightmare at this stage of the game. As you said maybe in cruel that changes. However i am addressing the here and now. https://www.twitch.tv/satsuinotanden for streams. Last edited by DreadlordMephisto#4974 on Dec 14, 2024, 2:22:39 PM
|
![]() |