Scrolls of Wisdom - Useless
I honestly can't see the point in scrolls of wisdom. As long the hooded guy exists, these scrolls have literally no purpose. They don't even yield any decent gold. What's the point of having them in the game if there is no use case for them?
I would suggest either removing them from the game, let them exchange for other crafting materials if you got a bunch or remove the ability to identify items from the hooded guy. This really makes no sense for me. Last bumped on Dec 20, 2024, 12:41:43 PM
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Addition: As another suggestion to change them. How about we let them reveal a larger part of the map around the player on use? So you have actually something to navigate easier through bigger maps... And they wouldn't be so useless.
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Agreed. Perhaps we could use them to trade for other currencies?
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Well, i still use them to identify items while in a zone and want to pick up new items but my inventory is full. I would throw non useful items that i identified , pick new ones and continue farming. So they are not useless.
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And what exactly holds you back from simply just teleporting back, identify, dump all items into a stash tabs designated for it and go back into action until ya finish and compare the items later?
Dunno - I think it's quite faster to simply dump the items into the stash than checking them during gameplay. Which makes the scrolls kinda... Well... Obsolent. Or let the dude consume at least the wisdom scrolls and simply have it as some sort of QoL feature in, that you don't manually click everyone of them? At least then they have a purpose if you'd ask me. | |
they're not useless, they're for identifying items on the fly so you don't run out of inventory space while running through a zone, going back to town mid zone just to vendor trash items takes a significant amount of time vs doing it on the fly. personally i wish they would've brought TP scrolls back just because it feels nostalgic to the d2 roots and jt feels nice having to use the scrolls as a tangible item vs just an always there button, early leveling in poe1 you'd often run out of tp scrolls which made them feel valuable early on and even late game once you turn them off on your filter if you don't pickup scraps to vendor for scrolls to purchase them. scarcity creates value. Too many quality of life features ends up killing the feel of the game, may as well be botting if they decide to create a simplified function for everything. the Decard Cain identify items is a nice to have when you go to town at the end of a zone but i dont want to be sitting in a loading screen after every minute of gameplay just to identify items
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" GGG : Sure. We will remove the free service from the hooded guy to give scroll of wisdom more purpose. Thanks for the valuable feedback. Geez just enjoy the convenience they given. This is not even a gameplay issue. I welcome the extra choice and flexibility. GGG has alot of work to do to prep the game for launch than worrying about scroll of wisdom at this point. Last edited by redsuns#3615 on Dec 13, 2024, 8:59:03 PM
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ID system is perfect as it is now.
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Items could drop identified seeing as the loot drops have been significantly reduced compared to POE1.
They got rid of portals and it feels great. Wisdoms seem to be holding onto the only string of hope to keep that Diablo feeling when picking up items. Its a useless, dated, seemingly unnecessary extra step. |
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The issue I'm having is that the identify scrolls really don't have an impact. You get a bunch of these and they keep piling up without really a need to use them. Yes, you could take them with you to identify on the fly - I did this first as well. But honestly, I actually did comparisons. In fact, it is faster to simply go back to town as soon your inventory is full and comparing the items later as if you do it on the fly.
This eliminates the need to carry the scrolls with me in the first place, which simply just piles them up. I don't mind having an NPC who can identify items, I don't mind if the scrolls keep identify items. But what I do care about is giving them an identity and a use case to actually depleting them. They don't feel special, just an extra click. If they are supposed to be a resource, then treat them like a resource. Having the option to identify items for free is simply taking away from the idea of having that resource, and that's what's bothering me and why they are useless. I proposed a few things, the only comments I got so far are shitting on that I stated that they are useless despite going into the suggestions I made. You can't tell me that the scrolls are fine how they are right now. Once again - Remove the identify mechanic and the scrolls all together, or just let the NPC identify as sole source. Or let the NPC actually use your scrolls as payment for bulk identifying. That are only the two reasonable options I see to keep the scrolls relevant if we want to keep the mechanic of identifying items in the game. But in the current state the scrolls simply don't have value. Not even for selling them to a vendor. Let me exchange them then at least, raise the selling price for it to 10 gold instead of 2 so that I can sell them for a reasonable price. For example, to gather some gold to respec... Perhaps I even used the wrong words, perhaps the right description would be that they are not having an identity? What I'm trying to say is, that they don't make sense in the current state at all in terms of being a resource. |