Stop making tiny boss arenas that get stuffed with AOE

This has been a running issue with POE since they released Act 5 through 10 in the original. Lots of bosses come down to simply being over sized, in an arena the size of a bread crumb that have 5 different kinds of AOE.

It is an absolutely frustrating experience that so many bosses are once again boiled down to cramming a lot of crap into a tiny space.

If you are going to do that at least reduce the duration of some of the lingering aoe abilities, like Rattlecages volcanos for example.

Last edited by DexterMorganBHB#4364 on Dec 13, 2024, 4:14:24 PM
Last bumped on Dec 13, 2024, 4:29:04 PM
"What is this, a boss fight for ants?"

-my buddy on half the boss fights we've done together

In addition to probably being a bit too small, many of the boss arenas do a feel a bit uninspired.

"Oh yay, another small circle with slightly different textures".

Make the small generic circle arenas bigger, give them some variety (holes, different shapes, etc) and I think it would be an improvement.

At the same time I do recognize there are like a bajillion bosses and if slightly uninspired arenas is a tradeoff required to make that happen I think they made the right call.
Last edited by pattw555#0071 on Dec 13, 2024, 4:23:33 PM
+1

I'm a ranged character. I like to keep my distance.

Me, keeping my distance: "ok, keeping away from those big slam attacks, doing decent damage, everything going well..."

Boss who just activated an attack that takes up half the arena. My half, specifically: "Lol, try escaping this"

There's just not enough time to see the attack and get out of the way. It becomes undodgeable if I'm on the 'wrong' side of the arena when the attack animation starts
Does anyone remember that meme video "From the people who brought you fighting on a timer and killing in a circle! It's fighting on a timer and killing in a circle!"

I can't remember who made it but I think it came out around Ultimatum or Ritual.
"Never trust floating women." -Officer Kirac
Yep I posted this on twitter that its lazy design to make near all boss arena's a postage stamp.

GGG has a LOT of work to make this game any good. Currently there are a handful of things that are in a good place but the rest of the game is cancer and that is NOT good.
+1

For a game supposedly inspired by Dark Souls they sure as hell don't seem to have applied any lessons from Dark Souls...

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