poe2filter.com - A PoE 2 custom loot filter generation website
" Interesting. You shouldn't (have to) set chance bases to *hidden* explicitly; just *disabling* those rules should be enough -- items will be hidden by other rules further down if needed. Removed the option to hide them in v0.9.128. " Exceptional item will never drop as anything but Normal rarity. If you see items with more than 20 quality other than rarity, they were upgraded after dropping. Author of https://poe2filter.com and https://poe1filter.com - Path of Exile 1 & 2 Custom Filter Generators Last edited by BlackDeathBE#0559 on Oct 17, 2025, 4:17:13 PM
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" Hey, that's really awesome to hear! And thanks a ton for the detailed feedback and suggestions! Are you on Discord, by any chance? It'd be great to have a chat there, or even a video call, to discuss these further, if you'd be up for it! Some quick feedback: - More extensive Cluster Jewel support is still on my todo list! The current implementation with the market-value quick filters + custom rules was sort of a compromise between development effort & usefulness. Ideally, indeed, I'm dreaming of a tier list, and/or custom Cluster Jewel rules, like currently the weapon & armour exceptions. It's all coming at some point! :) - In the mean time, I've added min/max level passives to the todo list, that should be a quick fix which might already increase the usefulness a bit! - Thanks for the suggestions on the quest item errors. I'll look into those asap. - Sorry for the Chance base bug empty tier bug! I actually thought I had fixed that already, apparently not, will look into it! - Different item levels per slot: that's been on my backlog for a long time -- coming at some point. - Not sure I'm following your remark about gear base tiers; would love to chat more about that to make sure I understand! - Flask min ilevel is coming, hopefully soon, before 3.27, in a HUGE revamp of the Quick Filters. - Oh, critical strike chance should already be displayed (it is for poe2), this is a bug, probably because in poe2db it's called 'Critical Strike Chance' and in poedb it's called 'Critical Hit Chance'; will fix. - Good point about block chance, will add! - Configurable map styles is definitely coming! - Not sure I understand what you mean with "undo the label size of the presets without resetting the styles"; you should already be able to do that, on the cosmetic tab, using the Cosmetic Presets you can choose the label size; or by clicking the labels and changing or disabling the changed label size. Again, thanks a ton for the valuable feedback! Author of https://poe2filter.com and https://poe1filter.com - Path of Exile 1 & 2 Custom Filter Generators Last edited by BlackDeathBE#0559 on Oct 17, 2025, 4:38:08 PM
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