Minions: Respawn & Stuck
Hi,
As a Minion enjoyer who is at level 80+ and in T10+ maps, here are my few issues with the playstyle currently that I believe needs some addressing: Minion Collision Minions have way too big of a collision hit box. There are many many narrow passageways where the minions are stuck behind doors or pathways, preventing them from attacking because of range limitation or simply behaving weirdly. Please look at this image for an example: https://steamcommunity.com/sharedfiles/filedetails/?id=3383566413 Minion Respawn The Respawn Timers behave in a way that makes the minion playstyle potentially deadly. Let's say you have 3 minions, A, B, and C. If you are minding your business and suddenly minion A dies to some damage, the resurrection timer starts. Timer starts at 5 seconds let's say, with some revive nodes on the passive tree. After 3 seconds, timer is at 2 seconds left, and minion B suddenly dies. Now, all of a sudden, the timer is at 5 seconds again, and Minion A's resurrection timer is reset. When Minion C also dies the same way B did, suddenly you are without any minions for a full 5 seconds and Minion A has had its resurrection delayed by a full 6 seconds making their resurrection timer suddenly 11 seconds long in total. With how dangerous some creatures are, this can be potentially super deadly as with a full minion build you rely on their damage to kill things. Minion Speed Some rare monsters are extremely fast in this game, even though you wanted to create a slower experience. In some scenarios, I can barely outrun a speedy rare, and my minions can't ever catch up with it. If I run brutes for example, they can never reach this rare if I keep running away. If I run arsonists, the bombs never reach it because it outruns the projectile speed. And so on. More.. Might be more but this is what I thought of currently. Warping your speedz. Last bumped on Dec 13, 2024, 10:04:55 AM
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+1
Some pics of minions stuck : In a Tower : Arsonists Battle to get inside leaving me alone : ![]() Arsonists get in the area but now it's the hound who's doesn't want. I did try to remove the steel plate... ![]() |
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