poe1 feels abandoned. can we get some update on it?

would like any communication regarding. Hopefully, poe2 development will not effect poe1!
Last bumped on Dec 13, 2024, 5:09:04 PM
Didn't they say next season would be early 2025?
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Niiyos#4521 wrote:
would like any communication regarding. Hopefully, poe2 development will not effect poe1!


idk where you've been the past few years but poe2 development has already effected poe 1
POE 1 will have something in Jan. I think they said that POE1 will only have two really new seasons a year. Plan on a season for 3 months and they will redo the season like Settlers of Kalguur for 2-3 months. After that there will be a new season.
that is horrible! why!?? poe1 still a full game. omg
agreed, ill take a poe 1 expansion over this joystick diablo like any day.
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Niiyos#4521 wrote:
that is horrible! why!?? poe1 still a full game. omg


They are a small studio (only roughly 150 employees, and something like 20-30 devs) and have a new game they are running is why.
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Nothv13#0740 wrote:
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Niiyos#4521 wrote:
that is horrible! why!?? poe1 still a full game. omg


They are a small studio (only roughly 150 employees, and something like 20-30 devs) and have a new game they are running is why.


this is speculation, we have no idea the vastness of their resources/pool of employee, unless you can show me some factual data
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Nothv13#0740 wrote:
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Niiyos#4521 wrote:
that is horrible! why!?? poe1 still a full game. omg


They are a small studio (only roughly 150 employees, and something like 20-30 devs) and have a new game they are running is why.


this is speculation, we have no idea the vastness of their resources/pool of employee, unless you can show me some factual data


Their linkedin page has the information. You can also look at other sites like Rocketreach and Pitchbook. It is 100 at the low end, and 200 at the high end. The last time they did an update here on employees at the company, it was around 120, only 14 of which were programmers, 5 designers, 12 3d artists, 5 on visual effects team, 5 animators, 7 concept artists, 14 QA,
well this could go both ways. Perhaps, quality of less expansions will be better?

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