[PoE 2] Low GPU/CPU usage and FPS in towns and certain areas
Putting out the obvious:
I am not thermal throttling, the temperature of my GPU never goes above 60c, CPU even lower at 50c. My power supply is fine, since in other games and even in PoE1, my GPU/CPU stays at around >95% usage, and GPU uses close to its max TDP. Memory is not an issue, both VRAM and RAM stay at less than 50% and 80%. Details on problems The FPS in certain acts(like Utzaal) and towns/encampments, hovers around 60-70 while the CPU and GPU usage never goes above 60%, this shouldn't be happening as in many acts, my GPU usage stays at >90%, and I get over 100 fps consistently. 60-70 might not seem to much of an issue, but the problem is I am getting these numbers on the campaign, and I haven't yet started maps, at where the performance will tank even more. This was not the case with PoE1, and my PC was used to the fullest(99% usage across the board). Computer specs CPU: Intel i5 12400f GPU: AMD RX 6650XT RAM: 16gb(8x2) 3200MT/S SSD: 1tb WD SN570(100% Health) Power Supply: 650Watts Game Settings Renderer: Vulkan Mode: Windowed Fullscreen VSYNC: OFF UPSCALE MODE: NIS Details: All default except, Shadow + GI at High, Texture Filtering at 16x Tripple Buffering: ON Dynamic Culling: OFF Engine Multithreading: ON Target Framerate: 60 and Dynamic Resolution is ON Screenshots ![]() ![]() ![]() This is the performance I get when I am in towns and in certain acts, the FPS is low but my PC isn't even trying. Hoping it gets looked at! Last edited by Climet#7103 on Dec 13, 2024, 4:43:55 AM Last bumped on Dec 24, 2024, 7:32:41 AM
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Update:
Just what I was afraid of, this issue again still persists and happens at a significant level in certain maps, the following screenshots are performance logs from the Fortress Map, where performance is the worst I have seen in the game. ![]() Terribly Low CPU/GPU usage ![]() FPS stays around 55-68 ![]() CPU overall performance by per Core/Thread basis, none ever goes above 70.3%. REALLY hope for some improvements in the future. |
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Here is an example where performance is on the better side,
This is the Tower Map, and follows a similar layout to that from ACT2 area. ![]() ![]() Please look into this. |
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