Weapon Set passive points cannot unlock Jewel slot

EDIT: Just found out this is intended... My crossbow mercenary will never be able to swap to 2 2-handed hammers and drop Hammer of the Gods on a group of mobs with their armor corroded by gas grenades... the amount of glory we'll be missing out on because of this limitation is huge.
Guess I'll just swap between two identical crossbows and maybe swap grenade damage to lightning? Or just drop the swapping altogether.


ORIGINAL POST:
Hi, not sure if this is intended or a bug, but I could not unlock a Jewel Slot in the passive tree when using Weapon Set points.

I just respecced 10 points from the main tree and used them for Weapon Set 1, then switched to Weapon Set 2 and started spending those same 10 points for Weapon Set 2.
I can spend them everywhere but not to get the Jewel Slot.

Hopefully it's just a bug, because having that limitation pretty much kills the - very cool - Weapon Sets feature by not allowing you to get very far in the tree.


Also, another bug I found: if I respec some points from the main tree to a Weapon Set the UI tells me I can do it and spend zero gold, then when I apply the changes, the VFX shows but no change is actually applied. I had to respec them, pay, and then add them as Weapon set points.


Here are a couple more suggestions regarding the Weapon Sets:
- Add info on how they work; I see a ton of people thinking those are ADDITIONAL points.
- Make the points of Set 2 spendable even with no equipped weapon in Set 2: I had a weapon that I could only carry with the Set 2 passives, and I could not add those passives because I could not hold the weapon... catch 22 (I had to hold a random weapon to apply the points).

Thanks for the great game and patches, hope this helps!
Last edited by Macellomatik#7988 on Dec 13, 2024, 3:39:48 PM
Last bumped on Dec 12, 2024, 8:47:18 AM

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