Giant's Blood shouldn't be triple, but not double either.
Hi
I'm a lvl 46 warrior Titan, and I would REALLY love to go hard into the style of 2h and shield. It looks amazing, great power fantasy. However, I've tried all the math I could in order to figure out if endgame 2h mace bases are even equippable with a triple str requirement. I can't make it work. All the strength I can pick up in the warrior tree + 50% boost of small passives would math me at around 400ish str. A lvl 67 2h mace costs 178 str, triple it's 534, and there's probably higher bases. So realistically you'd need around 600 str to make this a viable build mechanic. It would be weird to need some kind of yet unknown unique just to make a keystone work, and with the way the loot/crafting is right now hunting +str on all your gear is also an insane requirement just to play with a keystone. I agree that double is too easy to get, I wouldn't even need the "tryharding" of the passive tree to reach that. But triple seems unattainable for endgame unless the +str mod tier makes it 50-something str per mod per item or some wild things. It's already forcing me into an ascendancy choice just to maybe get there. Taking it to a theoretical level: then again, so what if it's easy to get? I don't have to struggle with just equipping gear with any other keystone, why would I with this? I would even be okay with a double cost; -5% AS; -5% MS combo or something instead. Last edited by Sarusyan#2459 on Dec 10, 2024, 9:16:10 PM Last bumped on Apr 18, 2025, 12:58:04 AM
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You will need str on your gear. It's supposed to be a tradeoff.
YOu get to use a shield on top of a 2hander. Its very powerful. You sacrifice a slightly worse passive tree due to needing to get alot of str and you sacrifice some gear suffixes to put str on there and in return you get to use a shield. |
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Short update:
I currently have +str from trade-purchased exalt-worthy items on every single gear except gloves and shield. I'm at 529 str and only after gloves and shield +str I might hit 600 and I don't think I can hit 636 in order to equip the highest 2h base. And yes I have all the related passives in the tree, I just didn't travel too far because fire damage melee titan doesn't need anything from far away. It's how the passives are placed. In the warrior tree and nearby it there's just not enough str because of the +5 passives only giving +5 AND because the 50% boost to small passives only gives a +1 to these +5, not a +2.5 or +2 rounded down. They're small passives, why aren't they boosted? I'm not one to complain about difficulty in other aspects but this is a hurdle waaaaay to high just for 1 keystone to equip a weapon. It's not like STR-stacking does anything these days anyway with the lack of passive melee damage bonus and other poe1 benefits except life. Last edited by Sarusyan#2459 on Dec 17, 2024, 7:53:17 AM
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Masterpiece of 3.16 lore "A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks Last edited by gandhar0#5532 on Dec 22, 2024, 4:10:45 PM
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Could a Gemling DW 2Hweapons? Is there enough STR in the tree to support that?
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" Not sure. Without the 50% boost to small passives (which doesn't boost travel nodes by 50%..) I don't think anyone else can use that keystone. Could've been an ascendancy passive at this point. Enough STR on the whole tree in theory exists, I made a meme build that is 95% travel nodes and gets you to about 450 str just from travel nodes, with gear you can get 600, barely. Last edited by Sarusyan#2459 on Dec 17, 2024, 8:17:30 AM
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The 'Titanic' notable affords +5% STR. IDK if that type of stat modification is found elsewhere via itemization.
edit: maybe with the right Jewels socketed . . . Last edited by LeFlesh#9979 on Dec 17, 2024, 8:24:41 AM
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Refine your search criteria on weapons to "reduce attribute requirements" Some of these 2H maces can have a modifier that will require I believe up to 35% less strength to wield it. So if it had 25% reduced requirements. You only need 477 on a 636 weapon.
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