Temporal Rift+Vitality+Clarity bugged spirit calculation

Heyo,

my bug report reference number is 4.040.864.338

I'm a chronomancer in act 2 and I chose Temporal Rift as my first ascendancy.
I have Raging spirts active for a spirit cost of 30
I intented to use a +30 spirit chest to add vitality (+20 spirit cost) and clarity (+10 spirit cost) to Temporal Rift

Individually all gems behave as expected, but when I slot vitality it seems to exceed its 20 spirit cost.

I assume there is a multiplier cost or rounding error in my chest prefix (tried with a +30 and a +33 chest) that is not reflected in the tooltip or user interface.

When slotting vitality+clarity into temporal rift, without activating raging spirits, with a maximum of 30 spirit, it will reserve the spirit and generate afterimages, but display an error of "not enough spirit" on Temporal Rift and the ability is unusable

Best regards, great game
Synatic
Last bumped on Dec 18, 2024, 11:06:56 AM
Hello,

I have kinda the same bug but with Clarity and Temporal Rift.
When I put clarity on temporal rift, with 10 spirit left for it before. It stops me from using Temporal rift, and says "not enough spirit". However, if I put clarity on herald of ice, it still works.
I have 100 spirit total, my uses are Herald of Ice (30), barrier invocation (60), Clarity (10).

Bug report is 110 262 140.
Hello,

Thanks to the patch, the visual indication that it doesn't work is gone. But I still can't use the mana regen gem on temporal rift. When I do, I cannot use mana rift anymore.

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