Vision rune (accuracy) not working

bug report number: 163,618,983


Playing shockwave totems and two socketed vision runes (=200 accuracy) have no impact on my hit chance.

not for the totems nor for my own autoattacks.. increasing Dexterity on the tree raises these numbers though, fyi.
Last bumped on Jan 21, 2025, 6:11:33 PM
Can confirm, added 400 accuracy to my weapons and nothing changes. Remains at 1324 accuracy (98%), same as before.
Last edited by Denyla#1375 on Jan 14, 2025, 1:58:20 AM
Ill add that beside the accuracy, not even the "Increased Life and Mana Recovery from Flasks" isn't working, when adding the vision rune on the item the values from "FLASK LIFE AMOUNT MODIFIER" doesn't change, meanwhile if if equip a jewel with "Increased Life Recovery from Flasks" it changes
Bump... Please fix the accuracy runes on Totems not working.
I did some (expensive) testing and to me the issue seems to be that weapon accuracy in general does not apply to totem accuracy. Regardless of whether it's applied via a vision rune or if it's a prefix on a weapon, the accuracy for totems remains the same when you equip a weapon such as that. In my case, I have an accuracy of 1159 on Shockwave Totem's Slam, which comes down to 93% chance to hit. If I equip a 2H mace with a +352 to accuracy rating prefix, the values stay the same. If I equip a ring with +336 to accuracy rating, it's being calculated as expected and Shockwave Totem's Slam has 100% chance to hit.

Bug Report ID: #3258980261
Last edited by Denyla#1375 on Jan 21, 2025, 6:51:53 PM

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