Stop whining like a child.

These poe1 players with 4 million gametime screaming and crying like a child is insane. Before poe2, majority of these players said "People who don't like poe1, will cry about poe2 and quit." Look how the tables turned, they are the one who cry like babies now.

Giving feedback is perfectly fine, that's why we have early access but saying things like "this game is garbage, this game is bad, i'm going back to poe1, bla bla." is not feedback.

Developers literally said "We expect poe2 to be overtuned on EA launch, so expect balance changes a lot especially around the launch days." It shows that majority of you never watched the livestream and thought this will be like the same as poe1 with some graphical upgrades only.

It's your fault that you were expecting modern poe1, this is a brand new game. And lucky for you, they knew that this would be an issue so they left poe1 as it is and will update it regularly for those who enjoy poe1 style.

Stop trying to make this game like poe1, you can go back to that game and enjoy. Let developers show their vision for this game, most of the new players enjoying it, just because you have 9billion gametime on poe1 doesn't mean you know everything better.

Give your feedback properly, stop whining like a little kid, most of us are grown man. Don't forget, this is a BRAND NEW GAME and it is NOT A POE1 WITH MODERN GRAPHICS, and HOPEFULLY IT WILL NEVER BE.

PS: just so you know, as a person who is new to PoE and only played diablo for a bit so I'm not expert at arpg, I found myself a build that is completely original to myself, i just happened to find it. Currently with this build i'm blasting acts like it's a normal arpg game. This started since act 2 mid progression. Currently almost end of act 3 cruel, still blasting through without any issue. You just need to find a build that works. Game is new, people still trying to discover strong builds. Majority of players have no proper build going on so they think game is going to be hard forever. It's still hard but i can blast without stopping easily right now including bosses. It gets way better, don't whine too early and try to find a build that works.
Last edited by Kage#1250 on Dec 9, 2024, 4:14:40 AM
Last bumped on Dec 9, 2024, 5:21:40 AM
You are the one screaming and crying like a child.

Firstly, you can have both.
It's very possible to make a game that is inclusive in the first few acts and then ramp up difficulty, or to make a game-mode that makes it harder or easier, or lock the most difficult content in the very endgame, to make campaign enjoyable for more people, and still give the more hardcore players their content too.

Your experience is probably heavily biased by your selection of class, build and what drops you got.
Realize others experience will vastly differ from yours.
You could even have the same metric of what is "fun" and "challenging", and have vastly different opinions of the game based on random choices and drops.

So this "you can't criticize the game for being too hard" is silly.
Their opinion is just as valid as yours.

Stop calling other people names for not sharing your opinion, sir.
Give your feedback based on your experience, and deal with the fact that others give theirs based on the ones they have.

All you need is a base understanding of the situation, it's not hard to grasp.
Last edited by eldheim#2436 on Dec 9, 2024, 4:27:58 AM
"
Kage#1250 wrote:
These poe1 players with 4 million gametime screaming and crying like a child is insane. Before poe2, majority of these players said "People who don't like poe1, will cry about poe2 and quit." Look how the tables turned, they are the one who cry like babies now.

Giving feedback is perfectly fine, that's why we have early access but saying things like "this game is garbage, this game is bad, i'm going back to poe1, bla bla." is not feedback.

Developers literally said "We expect poe2 to be overtuned on EA launch, so expect balance changes a lot especially around the launch days." It shows that majority of you never watched the livestream and thought this will be like the same as poe1 with some graphical upgrades only.

It's your fault that you were expecting modern poe1, this is a brand new game. And lucky for you, they knew that this would be an issue so they left poe1 as it is and will update it regularly for those who enjoy poe1 style.

Stop trying to make this game like poe1, you can go back to that game and enjoy. Let developers show their vision for this game, most of the new players enjoying it, just because you have 9billion gametime on poe1 doesn't mean you know everything better.

Give your feedback properly, stop whining like a little kid, most of us are grown man. Don't forget, this is a BRAND NEW GAME and it is NOT A POE1 WITH MODERN GRAPHICS, and HOPEFULLY IT WILL NEVER BE.

PS: just so you know, as a person who is new to PoE and only played diablo for a bit so I'm not expert at arpg, I found myself a build that is completely original to myself, i just happened to find it. Currently with this build i'm blasting acts like it's a normal arpg game. This started since act 2 mid progression. Currently almost end of act 3 cruel, still blasting through without any issue. You just need to find a build that works. Game is new, people still trying to discover strong builds. Majority of players have no proper build going on so they think game is going to be hard forever. It's still hard but i can blast without stopping easily right now including bosses. It gets way better, don't whine too early and try to find a build that works.



Why can't people like you understand that it's nothing to do with difficulty?
The game isn't even hard. I bussed people through legion raids in Lost Ark. Nothing this game does is even 5% as difficult mechanically. This is not a difficult ARPG.

The game is slow and unrewarding even if you're "blasting", and because they dumbed down crafting the endgame doesn't exist. If you can't understand that it's probably because you're going to play the campaign once and shelf the game. So basically slow, 40 hour Diablo 4. Great. Thanks for that. Glad you spent 5 years making that.
"
Kage#1250 wrote:
These poe1 players with 4 million gametime screaming and crying like a child is insane. Before poe2, majority of these players said "People who don't like poe1, will cry about poe2 and quit." Look how the tables turned, they are the one who cry like babies now.

Giving feedback is perfectly fine, that's why we have early access but saying things like "this game is garbage, this game is bad, i'm going back to poe1, bla bla." is not feedback.

Developers literally said "We expect poe2 to be overtuned on EA launch, so expect balance changes a lot especially around the launch days." It shows that majority of you never watched the livestream and thought this will be like the same as poe1 with some graphical upgrades only.

It's your fault that you were expecting modern poe1, this is a brand new game. And lucky for you, they knew that this would be an issue so they left poe1 as it is and will update it regularly for those who enjoy poe1 style.

Stop trying to make this game like poe1, you can go back to that game and enjoy. Let developers show their vision for this game, most of the new players enjoying it, just because you have 9billion gametime on poe1 doesn't mean you know everything better.

Give your feedback properly, stop whining like a little kid, most of us are grown man. Don't forget, this is a BRAND NEW GAME and it is NOT A POE1 WITH MODERN GRAPHICS, and HOPEFULLY IT WILL NEVER BE.

PS: just so you know, as a person who is new to PoE and only played diablo for a bit so I'm not expert at arpg, I found myself a build that is completely original to myself, i just happened to find it. Currently with this build i'm blasting acts like it's a normal arpg game. This started since act 2 mid progression. Currently almost end of act 3 cruel, still blasting through without any issue. You just need to find a build that works. Game is new, people still trying to discover strong builds. Majority of players have no proper build going on so they think game is going to be hard forever. It's still hard but i can blast without stopping easily right now including bosses. It gets way better, don't whine too early and try to find a build that works.



And then you come here to cry because you think you're some kind of "elite gamer" and everyone who doesn't like your thing has no point and must just be less skilled.

Clown post.
"
eldheim#2436 wrote:
You are the one screaming and crying like a child.


Exactly, holy. Imagine going on a feedback forum where people quite obviously voice their criticism and instead of giving your own feedback, you complain that people are giving feedback because you can't handle criticism.

My irony alarm just broke because it couldn't handle the amount of irony.
this is a brand new game
so dont name it <path of exile>
using name like <soul of exile>
"
Kage#1250 wrote:
These poe1 players with 4 million gametime screaming and crying like a child is insane. Before poe2, majority of these players said "People who don't like poe1, will cry about poe2 and quit." Look how the tables turned, they are the one who cry like babies now.

Giving feedback is perfectly fine, that's why we have early access but saying things like "this game is garbage, this game is bad, i'm going back to poe1, bla bla." is not feedback.

Developers literally said "We expect poe2 to be overtuned on EA launch, so expect balance changes a lot especially around the launch days." It shows that majority of you never watched the livestream and thought this will be like the same as poe1 with some graphical upgrades only.

It's your fault that you were expecting modern poe1, this is a brand new game. And lucky for you, they knew that this would be an issue so they left poe1 as it is and will update it regularly for those who enjoy poe1 style.

Stop trying to make this game like poe1, you can go back to that game and enjoy. Let developers show their vision for this game, most of the new players enjoying it, just because you have 9billion gametime on poe1 doesn't mean you know everything better.

Give your feedback properly, stop whining like a little kid, most of us are grown man. Don't forget, this is a BRAND NEW GAME and it is NOT A POE1 WITH MODERN GRAPHICS, and HOPEFULLY IT WILL NEVER BE.

PS: just so you know, as a person who is new to PoE and only played diablo for a bit so I'm not expert at arpg, I found myself a build that is completely original to myself, i just happened to find it. Currently with this build i'm blasting acts like it's a normal arpg game. This started since act 2 mid progression. Currently almost end of act 3 cruel, still blasting through without any issue. You just need to find a build that works. Game is new, people still trying to discover strong builds. Majority of players have no proper build going on so they think game is going to be hard forever. It's still hard but i can blast without stopping easily right now including bosses. It gets way better, don't whine too early and try to find a build that works.


I looked at your profile and it told me everything i needed to know about you and i can disregard your post and the ramblings of a child who can't handle people criticising things he likes.

Good day.
This post was sponsored by me.
"Discovering strong builds" is the opposite of what PoE thrived on.

In PoE1 you CREATE your own strong build.
In PoE2 you DISCOVER a strong build put into the game by the developer.

The end result looks very similar, which gives new players the illusion that they experienced what makes PoE great. But what they experienced is something fundamentally different, and this new experience does not facilitate the kind of longevity that has kept PoE alive for so long.

It doesn't mean the game is garbage, but it does put the game at a much higher threat of not being able to retain long term players until they address it. This is probably not what you want as a developer after developing a new live service game for half a decade with 10+ years of experience and hundreds of people on staff.
Last edited by Xendran#1127 on Dec 9, 2024, 4:51:43 AM
"
Xendran#1127 wrote:
"Discovering strong builds" is the opposite of what PoE thrived on.

In PoE1 you CREATE your own strong build.
In PoE2 you DISCOVER a strong build put into the game by the developer.

The end result looks very similar, which gives new players the illusion that they experienced what makes PoE great. But what they experienced is something fundamentally different, and this new experience does not facilitate the kind of longevity that has kept PoE alive for so long.

It doesn't mean the game is garbage, but it does put the game at a much higher threat of not being able to retain long term players until they address it. This is probably not what you want as a developer after developing a new live service game for half a decade.


Jesus, you made my heart sink a little. I hope you end up being wrong about this, but the limit on supports and so many skills being limited to specific weapons does have me kind of worried about that.
"
FrigidMT#7044 wrote:
"
Xendran#1127 wrote:
"Discovering strong builds" is the opposite of what PoE thrived on.

In PoE1 you CREATE your own strong build.
In PoE2 you DISCOVER a strong build put into the game by the developer.

The end result looks very similar, which gives new players the illusion that they experienced what makes PoE great. But what they experienced is something fundamentally different, and this new experience does not facilitate the kind of longevity that has kept PoE alive for so long.

It doesn't mean the game is garbage, but it does put the game at a much higher threat of not being able to retain long term players until they address it. This is probably not what you want as a developer after developing a new live service game for half a decade.


Jesus, you made my heart sink a little. I hope you end up being wrong about this, but the limit on supports and so many skills being limited to specific weapons does have me kind of worried about that.


The good thing is that the systems that exist in the game could absolutely be turned into something that captures the PoE magic while still being extremely different from PoE1, it's mostly just a matter of execution and design decisions.

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