BoneStorm and Wildshards interaction
Bug Report ID: #1455174665
When attempting to use Wildshards with Bonestorm on Witch (blood Mage) when the Wildshards proc would go off the projectiles spawn much faster as a whole. As well as the Wildshard's projectiles would fire in the circle, but the rest of projectiles just fall to the ground like I have been stunned. Attempted this with no enemies around to make sure it was not being caused by the stun effect. It was possibly meant to fire the (WS) projectiles in that circle and then the rest in the original straight line. Current Skill Set up for Bonestorms -> Brutality -> Arcane Tempo -> Wildshards https://youtu.be/V1yOy7OB2dk Video of bug Last bumped on Dec 9, 2024, 12:52:39 PM
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The interaction with bonestorm spawning projectiles much faster seems to be how additional proj is making the ability charge to max amount faster instead of duplicating each bone shard
Might be more of a visual bug with the bone shards falling the ground. The additional proj on bonestorm might not be coded correctly or its intended. |
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