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Jamanra is needs to be tweaked down.

If I'm not wrong it looks like GGG made Jamanra phase earlier.

He now initiates his 2nd phase at 3/4 HP. Pretty sure it used to be 1/2, and he regenned a tiny bit. The 2nd phase is the hardest part of the fight, this is where mass area denial and the slams that hurt come in. Doing that phase for another 1/4 of his hp is what is killing people, that and the point in the game is just such a high curve in general. It felt really insane before hp nerfs, and probably isn't much better after.
its a 15min fight in cruel w ritualist / bleed. wtf.
Even though i did this boss on my first try i think her attacks are really hard to read, it's not well telegraphed

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