Party play scaling is really harsh for duos.

Please fix co op. The difficulty is so increased so much most everyone feels forced to play solo. I want to play with friends but the system needs changes.
Yes, it scales more than PoE1 and it's intentional. Party play gives huge advantages, so it makes sense that hp increases by more than 100% per player. It is not punishing, you just have to play builds with synergy. It's only "punishing" for random groups.
Last edited by DemonikPath#1311 on Jan 20, 2025, 12:38:29 AM
+1

5 months later grouping with friends is really dumb scaling hard, complete not fun & a waste of time ! Also the reviving mechanics is the most [Removed by Support] one i've ever seen in the gaming industry EVER need to hold forever LMB over the corpse while not getting touched... spaghetti coding skills !
Last edited by Markus_GGG#0000 on Apr 6, 2025, 3:34:08 PM
Party scaling could be harsh in 0.1 as well.

Unfortunately with the direction they’ve gone in 0.2 the issue is just exacerbated.
Last edited by pattw555#0071 on Apr 6, 2025, 3:55:40 PM

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