Party play scaling is really harsh for duos.
Please fix co op. The difficulty is so increased so much most everyone feels forced to play solo. I want to play with friends but the system needs changes.
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Yes, it scales more than PoE1 and it's intentional. Party play gives huge advantages, so it makes sense that hp increases by more than 100% per player. It is not punishing, you just have to play builds with synergy. It's only "punishing" for random groups.
Last edited by DemonikPath#1311 on Jan 20, 2025, 12:38:29 AM
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+1
5 months later grouping with friends is really dumb scaling hard, complete not fun & a waste of time ! Also the reviving mechanics is the most [Removed by Support] one i've ever seen in the gaming industry EVER need to hold forever LMB over the corpse while not getting touched... spaghetti coding skills ! Last edited by Markus_GGG#0000 on Apr 6, 2025, 3:34:08 PM
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Party scaling could be harsh in 0.1 as well.
Unfortunately with the direction they’ve gone in 0.2 the issue is just exacerbated. Last edited by pattw555#0071 on Apr 6, 2025, 3:55:40 PM
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