Minions desperately need buffed damage early game.

I'm not going to let this issue get brushed under the rug. If it was sooo important to nerf Supercharged Slam, it should be equally important to buff minions to a point that using them is a reasonable choice.
+1, minions feel not great right now. Even fights with normal mobs in the field feel like an absolute slog and way more difficult than it should be.
Act 1 final boss was a major pain until I discovered Summon Raging Spirit, which was for some reason in the sorceress tab. Now I summon them with Firewall and things are going smoothly so far. I think that the skeletons needs more DPS and SRS needs to be weaker. Since SRS doesn't need any minion life, you can just go for minion damage with them, so it makes sense for them to be weaker to compensate.

I'm okay with the skeletons having a death and revive loop. Their durability needs some adjustment though. I also wonder if the skeletons shouldn't have individual revive timers instead.
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Act 1 final boss was a major pain until I discovered Summon Raging Spirit, which was for some reason in the sorceress tab. Now I summon them with Firewall and things are going smoothly so far. I think that the skeletons needs more DPS and SRS needs to be weaker. Since SRS doesn't need any minion life, you can just go for minion damage with them, so it makes sense for them to be weaker to compensate.

I'm okay with the skeletons having a death and revive loop. Their durability needs some adjustment though. I also wonder if the skeletons shouldn't have individual revive timers instead.


That is the BARE minimum that needs to be done. Right now, you can have your summon time staggered. 4 seconds can turn into 20 seconds real fast if they die one after another and continually reset the respawn timer. 20 seconds is way too long. I use SRS as well. I will switch to Fire Wall instead of those magic missiles and fire orb and see how that goes. I doubt it'll be too much better though. :/ Also, I'm almost exclusively using Minion Damage nodes. I thought I'd be a glass cannon by doing that. I'm just glass. Zero cannon.


Edit: Scratch that. Summon damage is fine once you use SRS+Fire wall combo. Necros are supposed to suffer in the beginning. That's just how it be. Still, being able to have your minions death timer staggered is super frustrating.
Last edited by Kozmas#0835 on Dec 10, 2024, 6:27:00 AM

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