Absolutely disapointed -- This game is hard, and not in a fun way.

Yes and? that is not evidence of player retention. It is the new hotness and is a good game, but early numbers and reviews are not indicative of life long growth like PoE1 has had. Also a ton of those positive reviews were "Stuck in queue, still better than d4". You know what else was glowing and flying high and praised for its difficulty? Helldivers 2. Then they focused too much on the keeping the difficulty and it fell off a cliff (the Sony account debacle came after it fell of a cliff and just added insult to injury).

Reviews also seems to ignore the reality of the PoE2 gameplay league that will be the same as PoE1's, which is get through the campaign to endgame so you can farm (devs even admit they need people to reach endgame to keep them). A long difficult campaign will kill this type of loop. They do the typical thing of just look at the now rather than think about the future for a game that has to pull in money for its entire lifetime. If this was just a one and done game and not a live service, the difficulty early would be fantastic, but as a live service, requiring repeated runs through the campaign, it is a bad approach.
I don´t mind difficulty that much.


But I agree that if you are lacking skills in aRPG you should be able to brute force this with gear. And so far it looks like PoE2 is missing that part.
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Maldosam#3663 wrote:
Just a word for the "skill issue" and "git gud" crowd : you're right! If you're really good the game feels much better. But catering solely to that audience is not economically sustainable.

So if GGG sticks to this approach, you will be happy to enjoy the game among yourselves until it very quickly dies. Simple as that (idiots).

Some of them are actually encouraging people to go play something else because POE 2 is not for them! You have to be a special kind of idiot to so explicitly saw the branch you're sitting on.


I don't know man. I'm "Good" now I think, I kill most bosses sub 1 minute, rarely die more than once (Four times to get the hang of Viper's mechanics). I still quit yesterday. This isn't what I want in an ARPG, this is fun to play through the story once, maybe, at least Elden Ring/Souls games are predictable and consistent, this is random every map.

I played this like I played Elden Ring, did most of it, made 3 chars, got bored. Those games never really appealed to me (Except Dark souls 1, that was perfect, not sure if it was because I was younger, or the great pvp). I want an ARPG not a souls game, poe 1, LE, hell even D4 is more of an ARPG than this right now.
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Absolutely disapointed -- This game is hard


Laughing hard
Auctioneer House - is a MUST!
'POE2' is not 'POE1 2.0'! https://www.pathofexile.com/forum/view-thread/3614313
Bruh you're kidding me? I finished Act 1 on Hardcore, and you can't do it in casual? If you don't wanna dodge, there's a special passive skill that removes dodge mechanic entirely.
Yeap, the tryhards are still here. Thinking that massive damage, cheap tricks is somehow 'difficulty'. It's not, but hey, they actually think copying builds in a game genre built on RNG is somehow 'skill'.

Comedy gold.

Worse, they just want to force this game back to PoE1, which GGG spun out of, because they realized that PoE is just too complex, too convoluted for new players, which they need because the old crew just aren't enough anymore to survive on, to get into.

But the 'fans' don't care, this is THEIR private club and you're not welcome!

To expand on why I did not like PoE2, again just speaking for myself.
It will be a long post if I write all in, but it's actually almost I have the same opinion as what Kripp said on his YouTube POE2 review, except put those shoes in a non-Ruthless player. So, in short, I totally agree with all that he said.

If a dedicated Ruthless player like Kripp said it's too much, how much it will be for a non-Ruthless player like myself.
"A game IS supposed to waste your time but it's not supposed to make you FEEL like you're wasting your time:
It's supposed to make you WANT to waste your time."
"
To expand on why I did not like PoE2, again just speaking for myself.
It will be a long post if I write all in, but it's actually almost I have the same opinion as what Kripp said on his YouTube POE2 review, except put those shoes in a non-Ruthless player. So, in short, I totally agree with all that he said.

If a dedicated Ruthless player like Kripp said it's too much, how much it will be for a non-Ruthless player like myself.


The sad part is that these players don't care, this is THEIR club, and we're not welcome.
"
Though not absolutely, I'm also a little bit disappointed as well personally.

In my personal view, there are 2 types of games & gamers.


--> https://www.pathofexile.com/forum/view-thread/3618432
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prem0e#5790 wrote:
"
aDoreMe#3888 wrote:
"
z3mcneil#3966 wrote:
Another thing about these boss fights. You don't get a moment to breathe, ever. With Jamanra's 3 phases, you never even have a safe 2-3 second window use use a charged spell/attack, even in phase 1 it's a quick cast then move/dodge the lighting beam. Dark Souls/ Elden Ring bosses are NEVER like this. Even with input reading, you're not constantly on your toes without any chance to slow down for even just a bit or to think about what to do. Room for mistakes is extremely low. It's instinct & reaction from the 1st second to the last. In a fight that lasts 5 minutes+ no less. The majority of casual players will never be able to solo him without help. Hence I'm calling it BS deisgn. GGG you're trying to appeal the game to a mass audience with this, seriously?


You can PAUSE


I think you're trolling, but he specifically said "to use a charged spell/attack".
You can't cast skills while paused.


No, he said he can't do charged attacks... Well, don't do that stuff or only when he's not in "throwing lightnign spears at you non stop"-phase, you can still easily use any "normal" cast time spell/attack and getting hit by his projectile also isn't too bad.


But he sais he needs time to think and so on ---> you can just pause for that.



I got plenty of critiques for the game, most people complaining in this tread haven't got a clue what the actual problems are, they just bitch and moan.

I mean we are at... "Boss is attacking me, but I want to charge up spell, so Boss is hitting me" UNFAIR!!!. This is moronic. It's like not moving out of Shaper slam or Beam because your still channeling your spell.
Last edited by aDoreMe#3888 on Dec 12, 2024, 9:21:06 AM

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