POE 2 Complete PC Freeze while loading screen

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Hidefury#7456 wrote:
Well done, GGG for addressing the issue and fixing it :) 4 weeks and counting ... You must be so proud. Again, fast reaction and overwhelmingly good customer service. Next time before you start selling EA game probably is a good idea to test it against crashes at least. Amazing experience. :)


Most of that has been christmas break so cut them a bit of slack - if they haven't responded in the next week or two, I'd say you've got a point.


No he has a point and they should not get any slack. If they choose to take TWO WEEKS Christmas holidays over fixing the crashes in the game THEY CHOSE to launch right before Christmas then they absolutely can and should be criticised for those bad decisions. Your take is bad
BTW, i use below command in a bat file to start game to avoid total unresponable in windows 11
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start /AFFINITY ffc /D C:\"Program Files (x86)"\"Grinding Gear Games"\"Path of Exile 2" C:\"Program Files (x86)"\"Grinding Gear Games"\"Path of Exile 2"\PathOfExile.exe


the ffc is the 0,1 cpu not assign to game for run while i have 12 core cpu.
Any news on this critical issue now that they're back in the office?
How long, GGG? :( . Superbad exp for now. I cant play 4 times in one night with freeze. So, are winter outside not enough?
"Vết cắt trong tim luôn là vết cắt sâu mãi mãi..."
Updates?
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Giving them slack because of vacation is not an excuse for a faulty product.

And how are they expected to fix the bug in Baldur's Gate 3, Cyberpunk 2077 and in some other UE5 games?

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Even a "hey, if you are experiencing this bug, please refrain from attempting to play the game, we are working on a fix and plan to roll it out in the next <insert time here> days."

They already made a statement. If there is no more info to publish, what are you expecting?

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Its not even Microsoft's fault with their 24H2 update. Its squarely GGG's fault for designing the game the way they did. Its their code and assets conflicting with people's machines causing the temps to rise and CPU usage go up to 100%. There is a broken process or loop in the code.

Sure, GGG developed Baldur's Gate 3 and Cyberpunk 2077. And Space Engine too. My CPU is able to work at 100% load, if your can't feel free to trash it. (It has nothing to load). You completely don't understand the things you're talking about lacking very basic knowledge.
Last edited by cursorTarget#1174 on Jan 7, 2025, 12:28:22 AM
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Reid91#2041 wrote:

No he has a point and they should not get any slack. If they choose to take TWO WEEKS Christmas holidays over fixing the crashes in the game THEY CHOSE to launch right before Christmas then they absolutely can and should be criticised for those bad decisions. Your take is bad


Perhaps if you were talking about a full release, you might have a point but as it stands, you and I bought in to play a 0 day version of an early access game that we knew had christmas and an obviously pause on development coming up. It's bad luck but it shouldn't come as a surprise that nothing has happened.. yet.

In a few weeks, I'm on board with your removal of slack.
hi GGG please make this issue your top priority as we cant play happily wondering if ever single loading screen we go through will lock up our PC.
same issue, vulkan + poe uncrasher exe seems to be a great bandaid for now. i would love to play on dx12 for better performance though

Win 11 24h2
9800x3d
RTX 2080 super
latest drivers/bios
IGN: FpSho
fix when GGG?

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