Several blight issues especially in T17 maps
It seems over the course of its life, many small fixes have been needed to make blight semi-functional in normal maps (it still has many issues)
But T17 blights are just next level. Some frequent issues I've noticed are 1: Blight encounters struggle to spawn in these layouts. I often get 1 or 2 lane setups in most of the T17 maps, which is the known "failure" state for blights to keep the mechanic going in lieu of solving actual path finding. This severely hinders common blight strategies, and also makes some impossible as it forces less towers to spawn for defense. 2: Blight towers frequently spawn in areas that bug them out. This is often near walls or other structures unique to T17 maps. "Bug out" in this sense means the tower spawns, but you cannot upgrade it at all. No matter how many clicks or time you wait -- it just won't upgrade. And a bonus issue, not unique to T17 maps 3: Blight lanes can bug out if the spawn portal spawns inside one of the new 3.25 mining deposit spawns. I saw this happen once with the orichalcum deposit. This bricks the encounter, as you cannot target the mobs. Funny enough, many of them can still use their abilities and kill you though. These things coupled together just make the mechanic so wildly inconsistent and unrewarding. Would love to see some fixes here. AMD Ryzen 7 5800X MSI RX 2080 Samsung 980 Pro SSD 32GB GSkill Trident-Z Last edited by Eep#5463 on Aug 29, 2024, 5:37:09 PM Last bumped on Aug 29, 2024, 1:28:31 PM
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