Abyss players unite! Now is the time for a fix!
![]() First, to put you all in context, i've been mostly playing poe with abysses since the atlas changes and is/was when it came out my favorite league ever. i'm usually too busy grinding to post anything here, but i think we have to address this problem once and for all and this is the best league to do it. These hidden blade/phasing, dark soul pvp scythe players, atrocities from my deepest nightmares are just plain annoying, not even because they kill you pretty easily since the melee league patch for "some reason", but for the actual fact that they are not targetable most of the time. They glitch out in most maps too. If you play any minion builds, like showed up in the screen, you know the pain of making them hit you for 100% until your minion taunts them and you have to go back to square one which is being hit 100% by a since ,this league, boosted melee. Don't even get me started on the soul eater ones... They can also hit you full charge after being untargetable for a whole 10seconds and go straight back in Fword ima one shot you mode, on top of map modifiers being really high in additive damage. How do you even expect players to use the new abyss scarab that empowers entities each pits.... like i said i'm a huge abyss enjoyer since the league got out so i know all the abyss monsters are hard to deal with, but i'm even too afraid of them in t6 maps even though i face tanked most of the t16 bosses, i have a need to use the new scarabs and not be afraid of THE one monster that spawns way too commonly and is a pain in my back. Big L for the screenshot though you can clearly see my minions afk there waiting for the mobs that will never even try to hit them... ( no i'm not entry protected btw ) Last bumped on Jul 30, 2024, 12:24:44 PM
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