A walk only key mapping

Yeah, I agree. =) I'm just really sorry; I felt really bad about that tone...

You really did make me think a lot though; What if there were attribute agnostic, colorless utility gems, that went into any socket?

But maybe that's a thought for another thread...
Probably is.. But there are the townportal gems? Those are pretty dull though, could be something cool instead. I dunno what, but surely something.
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ac429 wrote:
That feeling when; You're being chased by a bunch of fast enemies. You drank a potion. You just need to run around the corner, while your hp heals. You click to move. You're character interprets the click as, "you really, really want to see what's in that urn, on the floor." She takes her time to stomp on the urn. The monsters catch up to you and disembowel you. Your character is now removed from hardcore. ;[


I can relate to this. Farming MOC, lotsa loot on the ground. Presses Z to hide obstructing loot labels. Fast Rhoa boss. Run away! But stop to pick up "hidden" loot. Fail evasion check. Smudge on the ground. 15% exp penalty. :@
POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL!
^^
There is an option in the option screen that you can only take items while you are holding the show items key. But it´s still a problem with other monsters and crates/urns.

BTW: I think it would be great if you could shoot crates etc. with an arrow as bow user or destroy it with the wand as witch automatically, as you can do when you hold shift. It´s kind of silly when you have powerful weapon and you still walk to the crate and step on it to destroy it.:)
Last edited by Feuerhai#0713 on Jun 16, 2012, 4:59:30 AM
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Chris wrote:
I think this is coming.


That's great.

Since I only use my left button for walking, and sometimes I end up attacking stuff instead of moving.

While trying to escape an incoming Ice Spear.

When you know you don't currently have your +% cold resistance stuff on.

And a huge mob of evil chaos monsters run for you with an evil chaos smile on what is supposedly their evil chaos face.
I've posted this elsewhere, but a current workaround is to bind summon skeletons to your left click. You can't target enemies with them and have to shift to summon them.

Though you can still pick up items and turn over corpses, so it's not ideal.
press a piece of empty floor with m1, keep pressed the m1, move around, profit :)

i think i dont get the idea, right?
How about holding alt to use an object to begin with?

Then there wouldn't have to be any holding down keys to move about.
There is already this option for items, so why not everything?


Wouldn't solve monsters ofcourse. But I still think it can be good.


Also let us bind alt, shift and control usage to another key.
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Chris wrote:
I think this is coming.


Thats what i wanted to hear! ^_^
IGN: KoTao
I hope you guys know that this potentially make a script for WASD movement possible

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