Change the smelters in kingsmarch
+1
This turns smelting into active(!) activity I need to check on and turn off before logout or I loose all verisium ore. That defeats the idle / automation point of it. |
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+1
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" Hmm k. Mine kept dying roughly every 5-6 maps - in white T6 maps, halting the entire process. Half of the remaining maps got only partially done, yielding basically nothing in terms of returns compared to their outrageous wages. I might give it another shot once I lvl the whole thing a little more. At the time it was way to much babysitting for way too much gold and not nearly enough returns to make up for it. |
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" Yeah, this is truly annoying. I had something like 300 bars of verisium before I realized I needed strictly the ore to level up recruitment. It's doubly-confusing because shipments specifically allow you to use either. |
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" The trick with the map runners seems to be to find the sweetspot where the risk is marginal. I just let them run trash maps with 1-10% risk The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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Sounds reasonable and I might give it a shot.
I think I had risk in the ballpark of 19% and thats prolly too much. However, this approach begs the question where the supply of lowtier maps is supposed to come from, which is why I think I need to lvl the whole thing more. We´ll see. Thx for sharing |
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