Champion stun immunity removal?
The problem with the old champion along with the melee buffs would be the insane survivability, hence the removal of flat armour and and the removal of 5 points of fortify. That makes sense to me.
The complete removal of the champions stun immunity makes no sence me, but I have a suggestion. My suggestion would be to add it to the Fortify masteries, where each point of fortify grants 5-10% stun avoidance or some other condition for it to kick in. Last bumped on Jul 22, 2024, 12:54:49 PM
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Once ggg decides to do something like this bargaining is pointless. It may get changed after several years of nobody using it.
POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences.
I petition to return all the fun stuff that was removed or nerfed over the years back into POE1. |
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nobody would use that mastery outside of champion. you are already using the fortify mastery to get fort on hit. Nobody is taking the second fort wheel after they removed the damage and unique fort effect from it. If you did you would likely get the reduced damage over time taken then take unwavering stance, since armour + evasion scaling isn't that good outside of champ cause of aura effect.
Also im sure block + armour is going to be a lot stronger for most builds that arent champ+perseverance than going arm/ev with any other setup. |
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