May I ask you some questions about "spell"
First of all, let me apologize. My English is very poor and I can only rely on translation tools
Arcane Potency is a notable passive skill: +30% to Critical Strike Multiplier for Spell Damage 30% increased Critical Strike Chance for Spells 1、What is the difference between "for Spells" and "for Spell Damage" ? 2、 "for Spells" specifically referring to "Spell Skills", "Spell Damage", or other ? 3、If "for Spells" == "for Spell Damage",Why is "Critical Strike Chance for Spells" not "Critical Strike Chance for Spells Damage" Last bumped on Jul 22, 2024, 4:19:17 AM
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" The second one tells you HOW OFTEN spells will get a crit strike. If they would normally crit 50% of the time, they will now crit 80% of the time. The first one tells you HOW MUCH damage those crit strikes will do. If before this they would do +100% damage when critting, they will now do +130% damage when critting. |
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" This is not how it works :) Crit chance always refers to either the weapons crit chance for attack based builds or the spells base crit chance as shown in the gems description. Most spells base crit chance is 5-6%. So if you added 100% increased crit chance to a spell with 5% base crit, you´d get another 5% for a total of 10% crit chance. |
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I think the actual question was the wording. Which in this case the difference in wording means nothing.
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" Crit Chance for spells is not the same as crit multiplier for DMG. https://pathofexile.fandom.com/wiki/Critical_strike In both cases its "for spells" because spells are separate form from any other type of skills. But depending on what buff exackly it is given words before "for spells" will be different. |
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The first stat on that notable is incorrectly described, it should say "increased Spell Critical Strike Chance" ("Spell Critical Strike Chance" is the crit chance of Spell Damage, specifically).
I have fixed that and a couple of other incorrect spell crit chance descriptions, hopefully for 3.25. In general "Critical Strike Chance for Spells" should apply to any crit chance of a spell (including spells dealing secondary damage rather than spell damage, such as Herald of Thunder), while "Spell Critical Strike Chance" applies specifically to spell damage. This particular description (and two others I found) were incorrect for their functionality. I've made a note to check consistency of crit multi descriptions when there is time. | |
" Thank you for your reply " Adds x to x lightning Damage to Spells " should also need to be corrected ? " to Spells " → " to Sepll Damage " ? |
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" One more question Herald of Thunder: "The damage inflicted by this skill is not affected by modifiers to spell damage" Does "modifiers to spell damage" here only "increase spell damage" or does it include "spell critical strike chance"、 "spell critical strike multiplier " and "spell add damage" ? |
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" Sorry for using machine translation and not being polite enough This answer shocked me Critical strike or not It takes effect before damage occurs, even before the projectile So WIKI and any player should try to avoid linking it to damage as much as possible Because this is unreasonable The person who was insulted gave an example critical strike He was very confident that Mark wouldn't say it was due to the damage taking effect In the game, descriptions even avoid associating critical hits with "hit" Because how could this be reasonable??? This example convinced almost everyone [Removed By Support] Even if the description is incorrect He shouldn't be insulted either The person being scolded keeps trying to explain that not everything applies to "damage" and "skill" Because it's unreasonable Therefore, he suffered from online violence I originally wanted to help, but I messed it up Now he has compiled a lot of evidence himself to get rid of this matter But now “mark said” I told him about this matter He comforted me and said he didn't care But I still feel terrible Everything in the game is proving him right. Why???? I don't think this is a misunderstanding For example, melee attacks can even cause projectile damage through melee attacks This should not be related to damage This game should have a more reasonable explanation than "skills" or "damage" Because this logic doesn't make sense What are the drawbacks of "attack"/"attack skills" I think that's how games work Why must it be explained as "damage" Many things have become unreasonable Words lose their meaning I'm sorry I'm not polite enough My question resulted in a person being unfairly treated on social media I am working hard to salvage it I think there must be something wrong with this Last edited by CoryA_GGG#0000 on Jul 10, 2024, 11:12:47 AM
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" I have a friend who said: there is something called "spell" that is neither a spell skill nor a spell damage. Is this correct. Is there another thing called "spell" in the game |
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