Help with combining accidentally split item
Hello,
I'm pretty new here, it's my first league and the first time ever playing past act 3. Im having a blast and was doing some graveyard crafting when I came across a corpse that gave a chance to create a split copy of an item. I threw it in a craft I spent a lot of time on, because it said copy, I assumed I would have the original item in it's full form. After many corpses, I crafted my bow and it hit the 30% chance or so to split. I did not realize this was a bad thing at all. I ended up getting what is close to a perfect bow for me, but now I cant use it because the mods are split across two items. Is there a way to recombine these? This is disastrous, it was an expensive craft for my budget and the word copy was incredibly misleading to me. Any help you all can provide would be much appreciated, this is very demoralizing to me. Thank you! Last edited by StarlessSky2000#1120 on Jul 7, 2024, 11:33:56 AM Last bumped on Jul 17, 2024, 8:42:43 PM
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Is your original item mirror tier?
If not, just move on. In permanent leagues they are recombinator but it is not 100% chance to get all the mod on one item This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
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I don't know what makes something "mirror tier," but if I had the ability to just make the item I wanted in an editor I don't know what I would want to change. The word copy is incredibly misleading and I don't understand why I would ever want half of an item. It's infuriating to have spent hours setting this craft up and hundreds of chaos buying the different corpses I needed for this to happen. For reference, it's a spine bow with 160-290 Cold, 37-630 Lightning and 38% crit multiplier on one item, and 181-323 fire, 19% AS and 46% projectile speed on the other. Basically exactly what I was trying to make, just completely bricked because the word "copy" doesnt do what it means and apparently Im supposed to look up every single thing externally in this game. Plus I just got unlucky and hit the 30% to split I guess.
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It just the same as the old split item beastcrafting. Also people has warned the tezt is misleading at the start of the league.
You lost the item and just move on This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
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" What could be better: 1. Use a 'reroll values of explicits 6x' corpse to get better rolls on the damages. 2. Usually you would want 'Critical Strike Chance' over 'Critical Strike Multiplier' or both but not 'Critical Strike Multiplier' without the 'Critical Strike Chance'. There are exceptions to that but especially at lower levels of gear (which you are probably) 'Critical Strike Chance' is almost a damage multiplier and 'Critical Strike Multiplier' is not. Yes, blatantly misleading wording from new player perspective. "Yes, this one is wrong or misleading. And not just for new players. Had to look it up on reddit to find out how it works. "There are use cases with fractured items. I (intentionally) used it for one craft at least. "Yes if you want to understand things. No wonder it's lost, it's in the middle of the jungle!
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A lot of people have done this, the text is misleading as many new players will not of encountered it and don't realise it drastically changes the outcome of a craft that might have 60+ corpses. You can't put them together currently, who knows what will be implemented in the future. You might be able to craft further on what you have made. Neohongkong is suggesting this may not be worth it. Someone might be able to give you advice on if it's worth it, and what to do. I'm not sure, you can certainly make something good, but I don't know of a way that will reliably be able to make something as good as putting those two halves on a realistic budget. You seem to know what you are doing otherwise with the grave crafting, so continuing with that is probably your best option over messing around with meta crafting if you are not experienced.
" Didn't play much sentinel. I looked up the wiki to try and remember, but I can't tell exactly how it works combining two 3-mod items? Not guaranteed, but is it possible, and what would be the chance of hitting 6/6? Seems like they are available on trade, between about 1-5 DIV. " Yes, you obviously did not intend this in this craft, but there is a reason for it in the game, at some other time you might want to split or craft an item with 3 mods. In terms of the wording, it is consistent with beast splitting that already exists in the game, but many people using in necropolis crafting would never of encountered it. It is misleading, and I don't personally think they should of designed it like that, but there's a lot of information built up in the game, they're always adding new things, if you don't have the previous knowledge sometimes results will not get the outcome you are looking for. I agree with you that you probably shouldn't need to do online research to interact with the current league mechanic. But this is not a regular game, it gets way more updates than most other games, if not all. There's a lot of information to learn. Developers should avoid designs like this that lead players down a path they did not intend. It's also tough for them to anticipate everything with the amount of work that has been implemented over the years. Hopefully they can make things a bit clearer in future mechanics, but also if you don't know how it works you can't expect to get it right every time. Last edited by Belegur85#5784 on Jul 13, 2024, 12:27:47 AM
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Please, while some complexity will of course exist, what's GGG's excuse for underdocumented, or worse, outright misleading text ?
(What's the Alt-text on corpse-splitting BTW ? I haven't seen that one yet.) Like how "Increased Rarity of Items Found" is straight up wrong (doesn't work on containers) - even as a more correct description exists in the character sheet ! ("Increased Rarity of Items Dropped by Slain Monsters" (could be alt-text, while abbreviated as "rarity" ?)) Or how GGG seems to have decided to make up their own math terminology with 'more/less' vs 'increased/decreased', instead of using the standard (middle school level !) multiplication/division factors, addition/subtraction percentages, and additive groups. Or how local modifiers ought to be even more separated than implicit ones. |
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"In Bestiary it says sth like "Split an item into 2" with an at least partially proper description right next to it. No grossly misleading "make a copy" or something like it. "For science I ruthlessly sacrificed a Split coffin: There is no 'Alt' text for split copy. "One of the technically worst blunders in wording is in the Atlas with the "increased chance" for Dannig and similar nodes. No wonder it's lost, it's in the middle of the jungle!
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I agree its misleading, particularly the wording. I wasn't sure how some of these mods worked and also made errors in my crafts, even though I have played the game a lot. There are many threads about this, I think there are some more so on the feedback forum. I also think the game is much harder to document than any other games, and they do it much better than other games, but there is still a lot of room for improvement.
In this particular circumstance, I think the main problem is 1. it's part of the current league mechanic, which means people are interacting with something early in the journey, which normally they probably wouldn't until further into the game. 2. This is one variable in a craft of up to 88 variable, so its much harder to be familiar with all the components, rather than dealing with just 1 on the beast crafting bench. If you see split on the beast bench and don't know how it works, very easy to look up. Much harder to look up 30 different corpses. Also a lot longer process, so it can feel like wasted time and materials. If it was me, I would of just had the text "split item in two" or something similar, instead of "copy". They are generally very specific with the wording in this game though, so I don't know for certain it would be correct to do that, because they also have 10 years of added content and future content that needs to not break every time a new league is added. The mechanic "Split" being for a previously league is a mechanic that already exists - https://www.poewiki.net/wiki/Split_(item_modifier) - They should of realised this would lead to some people making unintended crafting outcomes. That's pretty much how the game works though. There's no definition of "more" and "increased" in the English language that describe how those term work in POE. You have to find a way to learn it if you want to know. I think there is an over reliance on this information being outside of the game, internet etc., rather than in game, but I still think they do it better than any other game I know of. Perhaps there is another game that you know of that is more on top of this that I'm unfamiliar with? |
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the problem is they are programmer. The game has a long history of jibbish on UI text and you have to understand it by interpret from the datamined code side , or rely on people testing and doc it in wiki or somewhere else
Since it is almost league end, the beastcrafting is well known misleading at league start, and the devs famous for not recover item for players. So that throwing emotion in the forum is not meaningful This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
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