lets discuss - "exploit early, exploit often" is new legit meta? or its become new rule?

People do illegal stuff all the time and go unpunished. Doesn't mean those things stop being illegal, or are unpunishable.

What is that backwards logic, xaerobb?
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Last edited by ArtCrusade#4438 on Jun 22, 2024, 8:36:25 AM
"
ArtCrusade wrote:
People do illegal stuff all the time and go unpunished. Doesn't mean those things stop being illegal, or are unpunishable.

What is that backwards logic, xaerobb?


You are saying that people do illegal things and get away with it.
I didn't say that.

The fact is that the TOS does not explicitly prohibit exploit bugged items. In fact, the general interpretation is that GGG has a discretionary right in this matter. There are already threads and comments about this on the forum.
GGG did not punish anyone who crafted 6-link bugged items.
GGG did not take away anyone's currency if he earned it by trading bugged items.

So who did the illegal thing here and got away with it?

So, despite GGG's actions, you still see criminals here, some people who get away unpunished?
"
xaerobb wrote:
"
ArtCrusade wrote:
People do illegal stuff all the time and go unpunished. Doesn't mean those things stop being illegal, or are unpunishable.

What is that backwards logic, xaerobb?


You are saying that people do illegal things and get away with it.
I didn't say that.

The fact is that the TOS does not explicitly prohibit exploit bugged items. In fact, the general interpretation is that GGG has a discretionary right in this matter. There are already threads and comments about this on the forum.
GGG did not punish anyone who crafted 6-link bugged items.
GGG did not take away anyone's currency if he earned it by trading bugged items.

So who did the illegal thing here and got away with it?

So, despite GGG's actions, you still see criminals here, some people who get away unpunished?


You didn't say that? Are we feigning ignorance already? It's right here in your last post:

"
if no one was punished by GGG, it means that no one did anything illegal.
If GGG did not punish anyone, ... the question for you is why did you want some people to be punished?


And as for reasons.. did you read this thread?
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Last edited by ArtCrusade#4438 on Jun 22, 2024, 10:48:28 AM
"
ArtCrusade wrote:
"
xaerobb wrote:
"
ArtCrusade wrote:
People do illegal stuff all the time and go unpunished. Doesn't mean those things stop being illegal, or are unpunishable.

What is that backwards logic, xaerobb?


You are saying that people do illegal things and get away with it.
I didn't say that.

The fact is that the TOS does not explicitly prohibit exploit bugged items. In fact, the general interpretation is that GGG has a discretionary right in this matter. There are already threads and comments about this on the forum.
GGG did not punish anyone who crafted 6-link bugged items.
GGG did not take away anyone's currency if he earned it by trading bugged items.

So who did the illegal thing here and got away with it?

So, despite GGG's actions, you still see criminals here, some people who get away unpunished?


You didn't say that? Are we feigning ignorance already? It's right here in your last post:

"
if no one was punished by GGG, it means that no one did anything illegal.
If GGG did not punish anyone, ... the question for you is why did you want some people to be punished?


And as for reasons.. did you read this thread?


I am clear in all posts, you make the topic when you have no arguments!
"
Kopogero wrote:
IMO, it's a financial decision in the end, because money has a big influence, especially when access to the game doesn't cost much and relies on maintaining a good public relationship for more support packs to be sold than hoped/expected.

Bans = retaliation and it's similar approach with the mods both in-game and on these forum, where the rules enforced have a certain monetary price that GGG pays. Exploits are a two way thing, because they're there due to things like poor testing and rushed or miscalculated decisions, which is why a game such as PoE with a temporary economy and instances where exploits like in Necropolis will impact the experience of the majority in a negative way the solution would be to restart the league or host some event that will mitigate the damage, boost retention and gain back reputation.

Whatever decision was behind the choice to neither restart the league (so they don't upset the small number of community that's left playing) or host event it's what I saw mostly disappointing, because that will affect the company/game in a negative way beyond Necropolis.

I'm sure most here (the most loyal remaining) would love to continue supporting GGG and that will remain as long as they don't use data that can be misleading to rely on directions and decisions. Before the tree starts producing the fruits it needs a fertile earth and consistent source of water with sunlight.


but problem is GGG will has less ppl work on poe1 now and in future ofc as every1 work on poe2 and its mean exploits and gamebreaker bugs will be more and more after each leag and by not ban for abuse those exploits/bugs will only promote and PR more and more legal players to abuse those exploits/bugs and its gonna just ruin game faster

its super bad in long run and GGG sometimes can make on purposely there new exploits/bugs and not fix em fast/instant

so poe1 has no future? dunno...
Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
Mercenaries veiled crafting all service all crafts mods
Mercenaries SC master craft service Mercenaries SC craft mod!
Veiled crafting Service Settlers craft PM: TreeOfDead
"
TreeOfDead wrote:
but problem is GGG will has less ppl work on poe1 now and in future ofc as every1 work on poe2 and its mean exploits and gamebreaker bugs will be more and more after each leag and by not ban for abuse those exploits/bugs will only promote and PR more and more legal players to abuse those exploits/bugs and its gonna just ruin game faster

its super bad in long run and GGG sometimes can make on purposely there new exploits/bugs and not fix em fast/instant

so poe1 has no future? dunno...


It's not so bad.

PoE1 is a huge success.

The majority doesn't know or even care about exploit/bugs.

They have fun with their league and then do some other things.
poe 1 should be maintained. people who dont like poe2 should at least have their original love to return to.

does it have no future? to me all the poe2 vids made me look at poe1 in disdain.

but i believe that poe1 is going to have a different experience that players can enjoy. it would be reckless for GGG to abandon poe1 entirely.

then again, i would say that POE started of with standard players being the core audience but now standard players are being treated recklessly as the new core audience are temp leaguers.

it would not be too far fetched for GGG to toss POE1 to the side the same way they did with standard players who have served their purpose.
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always has been
"
exsea wrote:
poe 1 should be maintained. people who dont like poe2 should at least have their original love to return to.

does it have no future? to me all the poe2 vids made me look at poe1 in disdain.

but i believe that poe1 is going to have a different experience that players can enjoy. it would be reckless for GGG to abandon poe1 entirely.

then again, i would say that POE started of with standard players being the core audience but now standard players are being treated recklessly as the new core audience are temp leaguers.

it would not be too far fetched for GGG to toss POE1 to the side the same way they did with standard players who have served their purpose.


wish poe1 will live and stay good but if GGG will leave poe1 with less ppl who can test/fix/etc poe1 will become just exploit abuser game with full of bugs

so i hope poe1 live and be good with more workers and testers that will work on poe1 or else poe1 will slowly (or not) die with all bugs and exploits.
Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
Mercenaries veiled crafting all service all crafts mods
Mercenaries SC master craft service Mercenaries SC craft mod!
Veiled crafting Service Settlers craft PM: TreeOfDead
"
TreeOfDead wrote:
"
exsea wrote:
poe 1 should be maintained. people who dont like poe2 should at least have their original love to return to.

does it have no future? to me all the poe2 vids made me look at poe1 in disdain.

but i believe that poe1 is going to have a different experience that players can enjoy. it would be reckless for GGG to abandon poe1 entirely.

then again, i would say that POE started of with standard players being the core audience but now standard players are being treated recklessly as the new core audience are temp leaguers.

it would not be too far fetched for GGG to toss POE1 to the side the same way they did with standard players who have served their purpose.


wish poe1 will live and stay good but if GGG will leave poe1 with less ppl who can test/fix/etc poe1 will become just exploit abuser game with full of bugs

so i hope poe1 live and be good with more workers and testers that will work on poe1 or else poe1 will slowly (or not) die with all bugs and exploits.


I hope that once poe2 is out and well, they can rebalance their workforce so that poe1 doesnt just crumble away. There definitely will be people who love poe1 more than 2 and ggg should not abandon them
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