Ultimate Farming Build
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This forum is to get a community discussion started on farming builds. There are already plenty of builds out there, but I would like your help identifying the absolute best farming build possible for a character that is not rich in exalts (so that he/she can become rich in exalts.. and then buy your stuff).
The most popular/best builds that I know of for farming require the Shevronne chest piece, which costs anywhere from 14-25+ exalts. To achieve that level of exalts, you need to first acquire and sell very good gear, and to do that you need a good farming build that doesn't require Shevronne's chest. (Unless scamming the community by trading orbs works out for you, or some other gimmick). What I am looking for here is a build that: -can solo almost any end game map lvl70+ without dying (tanky as hell) -doesn't require Shevronnes -preferably doesn't require Adventarius rings (bc those are also rather expensive) -can achieve the highest IIQ/IIR feasible without the fore mentioned items -clears maps quickly -doesn't have to mess around with docks/lunaris forever Bonus: -takes advantage of wondertrap boots -sick dps I'm really looking for alternatives to the standard Summoner or Dual spork totem builds, but if you have a GREAT one please post it as well. If there is a build out there that you have followed or love, please post a link to it. If it is your personal build, please write up a detailed description for the community. I'm looking forward to your responses! Again, please leave a link and brief description of why the build you use/prefer is most likely the best there is. Search for "Silvers Kiosk" on the forums for some quality gear and fair trades.
IGN: Silver_Totems |
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EK
[Removed by Support] - don't mention the chinese ownership of this game!
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Why EK? Do you have a link to a specific EK build that achieves insane IIQ/IIR?
Search for "Silvers Kiosk" on the forums for some quality gear and fair trades.
IGN: Silver_Totems |
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I'd say take a standard EK Marauder
If you specc 2 Points (3 before red-mana lvl19 or so) points in reduced mana reserved, so you can run Purity, Determination, Hatred and Haste off you Mana-pool. and Grace with Bloodmagic. Cast EK with Bloodmagic (doesn't even need LifeLeech when you specc enough Lifereg, so 5L is enough), and all you basicly need is a Wand and the Skill itself for reasonable-good dmg. my build at lvl77 atm:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAdwCcQSzBS0MfQ6tEH8TWxRNFm8Y2xkuG_ohYCXfJ-0o-ikuKaU64TwtPfxAoEGHQ5xGaUd-Sn1M_03jUFBUSVXGVdZYY1ivW69fP2BLYSFk52VNZ6Bwu3TtdPF4DXq4eu98uILHhNmE74d2iPGMz49GnrmiAKQZplenCKluq8WsWa6Tr2y18rc-uJO53b6KxPbFisaexq7G2M9l0NDUj90N4urnUudj6-7vDvAf8i_yRfPd9kj8xf3P_gr-jw==
selffound 5k HP & ~17k Armor at overcapped resists @300 Life/sec - casting all the time costs ~200life/sec |
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EK is like using a 2H without losing out on the defensive side (shield) and having to spec into damage nodes.
Freedom is not worth having if it does not include the freedom to make mistakes
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Down in the Witch area there is someone recommending EK for farming. I don't quite follow.
With dual-spork and summoner you have all these aggro things out there taking all the damage for you, afforing you the ability to specialize into IIQ/IIR-specific gear, particularly certain unique rings and the like. How does EK do the same? Buchsbaum; can you link your gear, and tell us what your total IIQ/IIR is? --C Last edited by Courageous#0687 on Apr 23, 2013, 5:49:27 PM
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I´m playing with 200ir/100iq and switch my weapon for rares and bosses to this one:
I´m playing groundslam but this is actualy effective for every meleebuild, very undervalued weapon imo. Crazy Miners Fire Nova Mines:
https://www.pathofexile.com/forum/view-thread/1595627 The Savage, Endgame cleaner: https://www.pathofexile.com/forum/view-thread/1613272 |
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" I'm not running any amount of IIQ or IIR - selffound HC... But the point is that EK doesn't need ANY dmg-stats on gear or passives to make it viable, leaving you very much space to chunk in some MF or survivability to have room for more MF on other Slots. A Summoner may be another option that lets you skimp on gear, but it'll take up some Passives for Minions and may be a little passive of a playstyle for some people. |
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From what I am seeing it doesn't sound like an EK build is very viable. If I am incorrect someone please link me a build that has worked for this. In the past I have made 2 high level EK builds and they rely on gear that ups your physical dps and are somewhat gear dependent. For an affordable IIR/IIQ build to truly work I feel like the player would need to be able to get away with equiping some, or all of the following items:
Although even the Eye of Chayula is likely outside of most ppl's price range. And yes, perhaps somehow incorporating reaper's pursuit without the need of weapons swapping were that possible as well. Search for "Silvers Kiosk" on the forums for some quality gear and fair trades. IGN: Silver_Totems Last edited by gfeldman#4052 on Apr 23, 2013, 7:54:42 PM
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this is my sporker shadow build @ lvl 83. next ill go towards deep wisdom and arcane focus near the witch region and loose the savant node in the center:
IIQ/IIR Sporker as u can see, all i do is stack ES + resists basically. culling strike for the last hit on bosses. its a pure support char. theoretically u could use a lvl 1 spark to save mana. also u could start in the templar area to save 1 node (but i wanted to be flexible towards going dual totem, thatswhy i prefer the FC/Dmg from the shadow starting region). until yesterday i did only have 4links, heartbreaker was found when i was around lvl 77, which also provides 1 more link slot since u gain the culling strike from it. be4 that i used Spark/Fork/Culling Strike/Elemental Proliferation in a 4L. Elemental Proliferation with shocks is really awesome for your team. they deal the increased dmg and u steal the kills for the IIQ/IIR (at least for most of the bosses since the shocked white mobs usually get 1 shot). be4 u have chayula u have to take the "avoid cast interruption node". chayula is mandatory tho, coz else the "machine gun topless women" will stun you pretty bad and might kill you if they come in packs. why the liferegen nodes? for zealots oath. w/ vitality i have >300 constant ES recovery per second on my MF gear, which makes this a front line char on the easier maps even tho u dont have any armor. just remember your first priority while leveling up is to get ES and then when u have some more of it get CI,ZO +life regen nodes in that order. i wont lie to you: the leveling up process wasnt the most exciting expierience, just because u stack so many useless int nodes etc going from 1 region of the tree to the other it becomes sorta squishy at times (but if i used brotem earlier maybe it wudve been a bit better. started w/ arctic breath totem that had fps-dropping ground ice and wasnt nearly as useful). Skills (trying to link in order of importance, got quite some useless supports on some of this stuff since i managed to 5L my armor): Spork: Supports: "Brotem": this is pure gold vs flicker strike packs w/ "hits accurately" or "increased critical strike chance & damage" mods (thought 4L w/ added cold dmg would be cool, but the cold dmg duration is pathetic and not worth the increased mana cost, so i added faster attacks which increases their dps a bit and makes them actually hit something sometimes be4 the totem recasts them, which is good to draw the aggro but still not rly worth the increased mana cost tbh): Detonate Dead Lvl1 coz the phys dmg part isnt worth the mana cost (must have for undead maps, useful near detonation totems or springs boss): Blood Rage, coz its free (just realized i can level it up now, coz i have more dex now lol): Auras (purity for ele weakness maps or elemental bosses if no1 else runs it): Curses (theres really no need for elemental weakness, coz whenever ur first to curse u wanna apply more shocks quicker, when u come from the background ur busy spamming spark so u cull the maximum number of monsters for max profit anyways): gear: 76xx ES with this and 300 constant es regen per sec, 80 all res w/o purity. downside: only 444 dps. w/ a 6link it would make sense to add faster casting or faster projectiles (or spell totem) when some1 has better IIR/IIQ than me and is also an effective culler, e.g. dual spork totem or piercing high AS bow class (so it doesnt make sense to cull 2 times) i change to these slots: 8300 es and 9xx dmg (1k w/ frenzy charges). i will try out knockback in the free red support slot as soon as i found/bought one (spark/fork/ele prolif/FC atm). or for max defense this shield for a total of 9600 ES (430 repl/s): so u can see, w/o any trophy gear this is a useful char that every party loves, just for either the proliferation w/ mediocre dmg or for the proliferation w/ IIR/IIQ+culling and its general tankiness. IGN: @ShocklerMolesh Map Management Resource: http://www.pathofexile.com/forum/view-thread/339977 Last edited by Quak3#0255 on May 9, 2013, 6:34:46 AM
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