T1 life modifier (+126 HP) results in -25instead of providing it
TL;DR: Wearing this armor provides -8 maximum life instead of +126.
BUG Report reference number: 1930526766 I crafted an armor using the necropolis mechanic, invested in changing my build to accomodate it and found it to be removing life instead of giving. The only unusual thing I used in crafting was 2 coffins that gave chance of item being haunted. " I crafted an armor using the necropolis mechanic, invested in changing my build to accomodate it and found it to be removing life instead of giving. The only unusual thing I used in crafting was 2 coffins that gave chance of item being haunted. Last bumped on Apr 18, 2024, 8:38:02 PM
| |
" Equipping armour with a life modifier and losing the effect of the Life Mastery "15% increased Maximum Life if there are no Life Modifiers on Equipped Body Armour" is a thing that can happen. That mastery will be active even if you are not wearing any body armour at all. It is only inactive while wearing body armour with a life modifier. | |
You are right. I had it on me for so long that i forgot about it. Thank you, Jadian!
|