Scarab blocking not working
Scarab blocking per notables allocated do not seem to work properly. Furthermore, I tested this with and without allflame and it seems it is bypassing the notables. Below is an example with a blight scarab(No applied scarabs or allflames to map.)
Here is the Notable in reference: ![]() Here is the screen of the drop in a residence map: ![]() Last edited by PhrozenEclipse#6838 on Apr 8, 2024, 2:44:12 AM Last bumped on Aug 30, 2024, 6:40:07 AM
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Can confirm that this is still bugged. I also got a generic blight scarab today.
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Hi, I'm also still dropping scarabs that I shouldn't. Thinking - can it be because Back to Basics blocks all extra content and these scarab blocking nodes come in nodes blocking content? So is that: let's say I take block Delirium node, but it's an extra content node, so the node doesn't work, so the block delirium scarab also don't work? I think either some wording should be changed, or the scarab block should be fixed.
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Only natural scarab drops are impacted by the blocking nodes. Anything like allflame, scarabs that drop scarabs, strongboxes, incubators, Betrayal, lantern conversion, etc all bypass the block nodes.
The wording probably just needs an alt text to specify natural drops only somehow. The nodes are still very good as is if you're clearing a lot of mobs in your maps. Buffing them to include most/all of the other sources will push into the realm of.. too good to almost become mandatory for most trees. |
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Still bugged. Just dropped a couple of blocked scarabs in a regular map (Glacier).
The blocking atlas passives clearly say "Scarabs found in your maps cannot be [league mechanic]". NO exceptions. |
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