Awakener's Orb Bug
![]() I used the awakener's orb from a hunter influence glove with {Non-Vaal Strike Skills target 1 additional nearby Enemies} modifier to a warlord influence glove with {+1 to Maximum Frenzy Charges} modifier. However, it eventually became a double influence glove with only the hunter modifier (Non-Vaal Strike Skills target 1 additional nearby Enemies) but not both the hunter and warlord modifiers. I have been doing these double influences gloves for many leagues and it ALWAYS gives me both influence modifiers. I even tested it on Craft of exile, and it guaranteed made a double influences glove with both original hunter and warlord modeifer. Last edited by t2000t2000#7331 on Apr 6, 2024, 5:56:47 AM Last bumped on Apr 10, 2024, 8:09:34 PM
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Fixed image problem
Last edited by t2000t2000#7331 on Apr 6, 2024, 5:57:09 AM
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wrong imgur url....you post imgur's thread url. not the img url that contain .jpg/.png
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
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Also, these bug never be resolved if your don't have the screenshots of the items before using the orb
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
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To guarantee results, you should only have one hunter mod and only one warlord mod. Obviously you had two warlord mods and you got the "% chance to Avoid being Stunned" mod.
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" I see, you are right, it WAS NOT a bug. Didn't realize that mod was a warlord mod. |
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