Area has increased monster variety breaks league mechanic
When a map is rolled with 'Area has increased monster variety' the league mechanic with the different mob modifiers do not work. Just tried had a T3 122 quantity Strand map that rolled with Positive modifier of 600% increased quantity of items dropped, used the Flame that is Syndicate mobs which drop scarabs. Was supposed to be top tier, only high density of mobs 9-17 mobs in each pack, only had 1 pack in the entire map rendering the Flame useless and a waste because out of 1 pack, I got 1 single scarab.
On same map, had modifier of 4% chance to drop and additional Jeweler's orb, only got a total of 7 in the entire map. Tormented spirits on death, only got 2 in the entire map. Last bumped on Apr 4, 2024, 9:18:43 PM
This thread has been automatically archived. Replies are disabled.
|
![]() |