Hardcore: Trapper Spark Zombie CI Shadow

Hi,

This is a CI Shadow build I've just created. I was thinking of going spark + trap style.

http://www.pathofexile.com/passive-skill-tree/AAAAAgYA3nfVTxXn8Gtzs4w2E56kkX4zXfJw1XBSwFHjhIhr3GIOSDY9M3gRlqXLf8YM8qKjHNzBxQW1wfOTJ-wYiEIsv7TFgh5tGb-Xw23yHYauwuwrCkwtO-HJPRXXRwbBABdQu9bi9_Ie14ZfatsaAP0RUKcrVmMQexSw5oGLevVLrJg6MAdjvjr31zlSVytzU5uhvDdr29DQZ71I505tj0ZYB6cIHRSBSdkLuJOYrfrSsjgqmAx998FmT_qAEH_Gng==

I would use 3 fire traps, 2 bear traps, zombies and spark /w 2 curses.

Wand 1 3L: Fire Traps: Conc effect, increased AOE

Wand 2 3L: Reduced mana, aura, aura, aura

Hat: 4L: Bear Traps: Melee physical, added fire, conc effect

Chest: 4L: Spark, Fork, Light Penetration, faster casting


Boots: Zombies: Added fire, ele proliferation, minion damage

Gloves 4L: x2 Curses, blood rage, aura





As I am poor as shit, I am aiming for 4 linked items only.

Whatcha guys think? What auras/curses should I use and what you change?

Thanks!
Last edited by LolZilla#0211 on Apr 23, 2013, 1:53:00 AM
Looks pretty solid. I would definitely run Discipline for the added energy shield as well as Grace if possible. Purity is a must if you do not have maxed resistances.

As for curses, seeing as you can apply two and they never expire, I would use Enfeeble and Temporal Chains for group utility and additional survivability.

Out of curiosity, why did you take the additional power charge nodes but have no way of getting power charges from your skills? If you are running Blood Rage, you're better off getting the additional frenzy charges rather than power charges.
I'd like to use as many uniques as possible just for fun, most likely will use Volls chest...I want as much crit as possible to keep shocking.

I won't bother getting the power charge nodes til my last few points.

Do I have enough ES nodes?

What other uniques should I look at getting?
Last edited by LolZilla#0211 on Apr 23, 2013, 1:03:02 AM
I've decided to remove the x2 power charges and not restrict myself to Voll's chest. I've instead gone for the frenzy charge and changed my path to nullification a bit.

I'm considering using the following uniques:

Amulet: Sidhebreath or Eye of Chayula
Ring: Dream Fragments
Boots: Bones of Ullr
Helm: Alpha's Howl or Geofri's Crest
OH: Matua Tupuna - if not running dual wand...
Wand: Moonsorrow

Thoughts?
Last edited by LolZilla#0211 on Apr 23, 2013, 2:01:35 AM
If I were to drop 1 trap and use 4 instead of 5, I was thinking of using an ice nova spell totem, cause a constant weakness to fire/light via elemental equilib.

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