After Harvest, I just can't look forward to new crafting leagues

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Kiss_Me_Quick wrote:
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exsea wrote:

i got quite a good chest/gloves and tons of jewels.

i avoid crafting like the plague but harvest gave me the tools to craft them. after harvest is gutted i have no interest in crafting.

i might go into this league if jewel crafting is a thing tho i doubt ggg wants to give easy jewel crafting


Jewel crafting in all these league mechanics is the same, it seems like you're just not happy with your margins.


i craft jewels for myself and not for profit. i dont know whatever margins you're talking about.

jewel crafting was significantly different in harvest. i have many jewels that are stupidly good from harvest crafting even after harvest got nerfed a few times. as it is currently, i stopped trying as harvest lost so much by now.
[Removed by Support]
i guess youre talking about harvest in ritual league, which was great at time it was introduced, but its overshadowed by eldrich implicits and crafting imo - ive never used harvest since for more than large cluster jewels rolling.

new league looks kinda meh - no real power except for tatoos being reintroduced... but in lower power. everything you can do with league mechanic, you can do spamming essences on frac bases. reintroducing recombinators for some juiced double fractures would be much much better imo.

its gonna be a std league for me - finally gonna use some of those crucible tree weapons.
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Pizzarugi wrote:
While I am probably gonna play this upcoming league, I feel no desire to engage with the crafting aspects it offers outside of what's necessary to complete challenges.

After what happened with Harvest league, being returned to the game and then gutted to uselessness for poor players, it's quite clear that any crafting league going forward will either not be added to the game at all (see Sentinel, Kalandra and Crucible) or it'll only be useful for rich players only (see Harvest).

There's so much potential in all of these leagues to make crafting more accessible to players who don't have mountains of divines on hand, but every time GGG rolls them out, they eventually take them away. So why engage in it? Why torture yourself with the knowledge that whatever crazy thing you make is going to get put into dumpster league (standard) that you have no interest in interacting with, and the means of crafting that gear is either removed permanently from the game or nerfed so hard it's no longer useful?

And let's not kid ourselves. After what was revealed in the stream yesterday, there's no chance in hell it's going core.

Honestly, I wish these kinds of leagues get rolled exclusively into SSF if they don't get added to the rest of the game. Seems like the perfect tool for a mode where the most important feature of the game (trading) is inaccessible.


I'm sorry but I cannot comprehend your logic.

Just a pure w a t.

What are you talking about? How does the league going core affect your current enjoyment? Do you play leagues solely as a way to prepare for future leagues? I don't get it.

I play leagues to enjoy the league. I never touch standard because I have no interest in it.

I don't make items for the sake of learning how to make them again in the future. Why would whether I can replicate the item in a future league matter at all?

I make items for the sake of making them and using/selling them.

I'm sorry, I just don't understand your complaint at all.
OG harvest > ALL !!!!
Your strength is the law !!

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