Make Vaal Side Areas in Maps be switched completely off by the Atlas Tree
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First off: This is the worst mechanic in game, biggest problem in any endgame juiced HH-run map. You simply loose all stacks which can mean you are just ruined after finally getting your super juiced map.
Their hitboxes are massive, even if you know it is there you might click on it or in the heat of the battle think it is a strongox. And then you are litterally fucked by that gamemechanic. solution: I would love to spent a point in the Atlas Tree to make them NOT spawn in any circumstances. That would be such a quality of life. Last bumped on Jan 20, 2024, 7:15:02 PM
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They really give you this much trouble? I don't think I've ever heard anyone complain about this happening....
Except in very rare circumstances, vaal side areas are literally off to the side of the maps. The only time I can see this remotely being an issue is in sewer-like maps. |
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I've never in 2000 hours of PoE accidentally entered a vaal side area. Sounds like you're playing faster than you can control.
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